Conan Exiles

Conan Exiles

Professions 4.3.0 - Mod has Moved
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Update: 15 Jun, 2020 @ 3:16am

This update addresses the following issue(s):

New
?
Changes
?
Fixes
? Fixed character creation issue

Update: 14 Jun, 2020 @ 4:43am

This update addresses the following issue(s):

New
?
Changes
?
Fixes
? Fixed Burning, Ignus, and Fulgur weapon damage and effects

Update: 13 Jun, 2020 @ 3:44am

This update addresses the following issue(s):

New
? New race added called Dune Dwarf (-5 Agl, +10 Gri, +10 Sur, Nightvision, Heat Resistance)
? New race added called Frost Dwarf (-5 Agl, +10 Sur, +10 Vit, Nightvision, Cold Resistance)
? New race added called Wild Elf (+5 Acc, +5 Gri, +5 Sur, Nightvision)
? New race added called Half-Elf (+5 Acc, +5 Sta, +5 Sur, Nightvision)
Changes
? Renamed all Orcs to Half-Orcs
? Removed the professions weapon combo logic
Fixes
? Heal and Healing Circle now heal 300 (instant) and 150 (instant) respecfully
? Regen and Regen Circle now heal 300 (60 pts/5 sec) and 150 (30 pts/5 sec) respectfully
? Exsang and Exsang Circle now deal 300 (60 pts/5 sec) and 150 (30 pts/5 sec) respectfully
? Fire and Fire Circle now deal 300 (60 pts/5 sec) and 150 (30 pts/5 sec) respectfully
? Lightning and Lightning Circle now deal 300 (instant) and 150 (instant) respectfully
? Fulgur weapons deal 5-30 points of electrical damage per hit
? Ignus weapons now deal 30 (6 pts/5 secs)
? Burning weapons now deal 15 (3 pts/5 secs)
? Grand Armors now add only +1 point to all attributes
? Corrected Repulse from doing Stamina damage
? Added 30 second cooldown to Repulse

Update: 13 Jun, 2020 @ 2:57am

This update addresses the following issue(s):

New
? New race added called Dune Dwarf (-5 Agl, +10 Gri, +10 Sur, Nightvision, Heat Resistance)
? New race added called Frost Dwarf (-5 Agl, +10 Sur, +10 Vit, Nightvision, Cold Resistance)
? New race added called Wild Elf (+5 Acc, +5 Gri, +5 Sur, Nightvision)
? New race added called Half-Elf (+5 Acc, +5 Sta, +5 Sur, Nightvision)
Changes
? Renamed all Orcs to Half-Orcs
? Removed the professions weapon combo logic
Fixes
? Heal and Healing Circle now heal 300 (instant) and 150 (instant) respecfully
? Regen and Regen Circle now heal 300 (60 pts/5 sec) and 150 (30 pts/5 sec) respectfully
? Exsang and Exsang Circle now deal 300 (60 pts/5 sec) and 150 (30 pts/5 sec) respectfully
? Fire and Fire Circle now deal 300 (60 pts/5 sec) and 150 (30 pts/5 sec) respectfully
? Lightning and Lightning Circle now deal 300 (instant) and 150 (instant) respectfully
? Fulgur weapons deal 5-30 points of electrical damage per hit
? Ignus weapons now deal 30 (6 pts/5 secs)
? Burning weapons now deal 15 (3 pts/5 secs)
? Grand Armors now add only +1 point to all attributes
? Corrected Repulse from doing Stamina damage
? Added 30 second cooldown to Repulse

Update: 24 May, 2020 @ 12:45am

This update addresses the following issue(s):

1. Expanded the stack size for all Essence, Crystalized Essence, Vitae, and Aqua to 1000.
2. Fixed the strange suicide dance of the Ignus Daggers.

Update: 20 May, 2020 @ 12:50pm

This update addresses the following issue:

1. DLC recipes disappear when a class is taken.

Update: 15 May, 2020 @ 4:31am

This update fixes the following issue:

1. Added Ignus Artisan weapons
2. Added Fulgur Artisan weapons

Update: 14 May, 2020 @ 4:33am

This update fixes the following emergency issue:

1. Fixed Orichalcum crafting not working for all weapons correctly

This update also includes:

1. Test versions of the Ignus and Fulgur weapons for admin testing

Update: 10 May, 2020 @ 3:47am

This update fixes the following emergency issues:

1. Fixed casting particle effects not replicating properly
2. Fixed Yellow Lotus Potion not crafting

Update: 9 May, 2020 @ 7:45pm

This update fixes the following emergency issues:

1. Added Gluttenous Gains as Perk for Civilized Humans
2. Added Bronzed Physique as Perk for Barbaric Humans
3. Refactored Quicksilver drop rates
4. Reworked Orichalcum Weapon damage