RimWorld

RimWorld

Ikquan Race (Legacy)
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Update: 3 Mar, 2020 @ 7:14pm

[Auto-generated text]: Update on 3/3/2020 7:14:56 PM.

Update: 3 Mar, 2020 @ 7:11pm

1.1 update. As with my other race mod, Slither Race, compatibility for some modded factions has been suspended; see the change notes for that mod if you want more details.


Also, since SwimmingKit has not been updated for 1.1, and looks like it may never be, support for SwimmingKit has been indefinitely suspended as well.

Update: 9 Feb, 2020 @ 9:54pm

New Feature:
Added support for Vanilla Factions Expanded - Settlers. Ikquan pawns may now appear in that mod's factions, including the player starting faction.

Update: 9 Feb, 2020 @ 5:12pm

New Feature:
Added support for Vanilla Weapons Expanded - Laser. This update adds Ikquan Pawns to the new laser-wielding raid types that Vanilla Weapons Expanded adds to vanilla pirate factions.

Update: 2 Nov, 2019 @ 11:56am

New Feature:
Added prosthetic dorsal fins. They are built at a tailoring bench after researching Prosthetics with 15 cloth, 5 steel, and at least 5 crafting skill, and can be installed by pawns with at least 3 medical skill.

Just like their tails, Ikquans' dorsal fins serve no practical purpose. It's just for show.

Update: 15 Oct, 2019 @ 1:53am

[Auto-generated text]: Update on 10/15/2019 1:52:22 AM.

Update: 6 Oct, 2019 @ 3:04pm

New Feature:
Added prosthetic tails. They are built at a machining table after researching Prosthetics with 20 steel, 2 components, and at least 5 crafting skill, and can be installed by pawns with at least 3 medical skill.

Because an Ikquan's tail does not affect any of their capabilities, I will not be adding Bionic or Archotech tails for them. EPOE support is still on the back burner, along with my other races.

...oh, crap, I should add prosthetic dorsal fins too, huh? Maybe later.

Update: 7 Sep, 2019 @ 10:01pm

New Feature:
Added support for Vanilla Factions Expanded - Medieval. If installed, Slither pawns will appear in that mod's raids, traders, & settlements.

Update: 30 Aug, 2019 @ 12:03am

Bug Fix: Wanderers (pawns from "Wanderer Joins" event) should be able to spawn as Ikquans now.

Update: 19 Aug, 2019 @ 2:31pm

Trimmed down the in-game mod description.