Space Engineers

Space Engineers

Advanced Energy Cannons
Viser 1–6 av 6 bidrag
Oppdatering: 11. nov. 2020 @ 7.33

Oppdatering: 25. mars 2020 @ 15.42

Oppdatering: 30. mai 2019 @ 12.18

- Updated All Blocks Scripts to Version 1.5 of Custom Energy Weapons system.
- Addressed Performance Issues With Power Management.
- DarkStar's Defense Shields API Integrated.
- Laser Cannon Reload Time Lowered and Max Ammo Increased.
- Shield Buster Lasers No Longer Damage Emitters/Blocks.
- Shield Buster Lasers Now Have Always-On Requirement, Otherwise Charge/Stored Ammo is Reset.
- Small Grid Shield Buster Recharges Faster / Requires Less Max Energy.
- Small Grid Shield Buster Only Damages Approx 20% of Target Shields (Large Grid Variant Still Damages 100%)
- Explosive Laser Interaction with Defense Shield fixed.

Oppdatering: 20. feb. 2019 @ 13.47

- Fixed looping particle bug.
- NPCs eat for free! (ammo generation for NPCs doesn't consume grid energy).

Oppdatering: 19. feb. 2019 @ 14.02

- Added build-state / construction models
- Fixed terminal info not refreshing unless you click on a control
- Added additional details to terminal info (regarding power consumption)
- Reduced particles created on beam contact

Oppdatering: 17. feb. 2019 @ 16.24