Sid Meier's Civilization VI

Sid Meier's Civilization VI

Cheat Map Editor
Affichage des entrées 1-10 sur 20
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Mis à jour le : 15 oct. 2019 à 10h57

Fixed Natural Wonders exist mark

Mis à jour le : 15 oct. 2019 à 8h12

Fixed resource quantity problem.
Possible fix for the top bar button problem.

Mis à jour le : 14 oct. 2019 à 3h55

Fixed Crash issue when exit the game introduced by Sep 2019 game patch (related to the pulldown components)
Added known river names to the river ID pulldown
Some code refactoring and cleanup.

Mis à jour le : 30 juil. 2019 à 14h39

Some minor fixes and improvements.
Possible fix for different kinds of misbehaves due to too short author nickname.

Mis à jour le : 17 avr. 2019 à 14h44

Added tile owner selection.
Fixed bug with continent type detection.
Added resource icons to the combobox list.
Added resource tooltips to the combobox items.

Mis à jour le : 6 avr. 2019 à 15h07

Added localization (special thanks GOROH_K)
Added Save-Load button to quickly reload the game
Added river id selection
Added top bar button icon (special thanks Zyxpsilon)

Mis à jour le : 11 mars 2019 à 14h52

Added tooltips for Natural Wonders and Improvements.
Added * mark for Natural Wonders that are exist on the map.

Mis à jour le : 8 mars 2019 à 10h31

Improved UI
Added continent support
Added cliffs validation
Allowed to create water tiles from land tiles in crash safe mode
Changed Fix game data so it detects lakes
Changed Fix game data so it will not run crash unsafe fixes in Crash safe mode

Mis à jour le : 25 févr. 2019 à 14h52

Added hotkeys.
Added LoadOrder tag might help with some problems with absent button.
Reworked mod window to support opaque backgrounds.
Marked improvements Polder and Mekewap which is working only for civilizations which have them as their traits.

Mis à jour le : 22 févr. 2019 à 17h13

Added crash safe checks for river removal and Fix game data button made hidden in crash safe mode.
Added river modification status.