Stellaris

Stellaris

Expanded Events
Ergebnisse 191–200 von 263
< 1 ... 18  19  20  21  22 ... 27 >
Update: 5. Nov. 2020 um 11:04

The Citadel is now an advanced habitat, with appropriate graphics

Update: 1. Nov. 2020 um 23:07

1.2.2
Updated tp 2.8.1
Additions:
- Compatibility with ACOT
- Indoctrination events cooldown reduced to 360 days
- Systems spawned during the game will now usually have two hyperlanes instead of one, in line with Vanilla

Bug Fixes:
- Will not have more than one dig site appear when a blocker is cleared, in line with Vanilla

Update: 13. Aug. 2020 um 17:31

Update: 3. Juli 2020 um 10:39

Update: 19. Juni 2020 um 22:20

Update: 13. Juni 2020 um 16:43

Update: 12. Juni 2020 um 19:00

1.2.1
Additions:
- New minor colony events
- New anomalies
- New anomalies based on the old anomaly failure events
- More anomalies will have extra options unlocked by leader traits
- Restored some old anomalies

Tweaks:
- Fanatic Xenophobes and Homicidal Empires don't like Bubbles
- Homicidal Empires won't open their brainstems to the brainslugs
- Greater reaction to accepting the brainslugs into your brainstems
- Restored Robot Cleanup special project
- Rebalanced rewards for Robot Miners anomaly
- Tweaked some anomaly spawn triggers

Bug Fixes:
- Fixed mistyped trigger in food-related events
- Stranded scientist event targets no longer global
- Minor bugfix to fallen_empires_tasks.19
- Altered crisis start and end events to accommodate mod-added governments
- Habitable Worlds chain no longer checked for every single day for every single player
- Cannot avoid the Rage Virus by refusing to click
- Enigmatic Cache no longer blocked by the player being at war
- Smuggler Weapons gives primitives the acquired tech flag

Update: 7. Juni 2020 um 7:54

Update: 6. Juni 2020 um 22:32

Update: 5. Juni 2020 um 22:14