Stellaris

Stellaris

Expanded Events
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Update: 21 Mar, 2023 @ 7:53pm

Cannot use Galactic Cradle with Eager Explorers

Update: 21 Mar, 2023 @ 4:08pm

Elpis Primitives gain full awareness after you discover them.

Update: 21 Mar, 2023 @ 9:32am

1.3.2
Updated for 3.7

Additions:
- Some anomalies deposits produce minor artifacts
- The presapients found with the Brain Slugs will never voluntarily gain the Brain Slug trait.

Tweaks:
- Galactic Preserve gives unique first contact with Xenophile Fallen Empire
- Ship Graveyard Deposit gives minor artifacts
- New dig site techs are now archeostudy techs

Bug Fixes:
- Added missing localization

Removals:
- Reverted changed to pre-sapients (now redundant)
- Moved primitive events to Expanded Diplomacy

Update: 11 Feb, 2023 @ 5:24pm

1.3.1.2
Additions:
Galactic Preserve gives +1 Envoys and +20% First Contact Discovery Speed

Tweaks:
- Atomic Clock will not be a massive bomb if an empire's capital is within 3 systems of the clock.
- Ancient Environmental Systems gives +50% habitability floor instead of +50% habitability

Update: 20 Jan, 2023 @ 9:11pm

1.3.1.1
Tweaks:
- Damaged Ecosystem situation turns homeworld into a tomb world instead of barren upon completion.
- Relentless Industrialists no longer get Damaged Ecosystem situation (they have their own situation)

Bug Fixes:
- Fixed missing localization for dark matter smugglers
- Ancient Observation Post dig site now spawns on your homeworld, as the game no longer supports dig sites on ambient objects

Update: 8 Dec, 2022 @ 9:24am

Update: 7 Dec, 2022 @ 10:36am

Update: 29 Nov, 2022 @ 2:24pm

Update: 4 Oct, 2022 @ 7:17pm

Update: 30 Sep, 2022 @ 5:24pm