Stellaris
Portraits Cyborg
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Mis à jour le : 5 juin 2019 à 0h09

Updated for version 2.3.x. No changes required as far as I can tell. Please notify me or write in the comments if you notice something not working properly.

Mis à jour le : 7 févr. 2019 à 7h09

  • Created a new Cyborg archetype that is available for both machine and biological empires. They can choose both machine and biological traits, but can only be modified via Genetic Tailoring.

  • Added a list of random species and planet names for the Cyborg category, so you can get a random pick when starting a new empire. The Chinese version will use machine names straight off, since I am no where near skilled enough to create appropriate names in Chinese.

  • Restructured the portrait groups so that each file only contains one portrait group, in order to simply for people who which to edit this mod.

Mis à jour le : 4 févr. 2019 à 1h11

  • Added missing descriptions for the Cyborg species category (including names for plural forms, compliments, body parts, children, etc.). Localized for the officially supported languages (Deutsch, English, Español, Français, Polski, Português do Brasil, Русский, 中文).

Mis à jour le : 31 janv. 2019 à 5h29

  • Fix - Added a missing curly end brace that caused the game to crash when entering the 'Ship Appearance' submenu during Empire Creation.

Mis à jour le : 30 janv. 2019 à 6h07

Initial Upload