Life is Feudal: Forest Village

Life is Feudal: Forest Village

Guard Wolves
Ergebnisse 1–10 von 14
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Update: 3. Mrz. 2019 um 17:36

Made it so guard wolves at other pastures will go back to their own pen when they are "slaughtered", unless none are within range

Update: 1. Mrz. 2019 um 20:27

Added "Go To Event" buttons for each Guard Wolf event logged to the Event Log
Moved log text to localization file

Update: 22. Feb. 2019 um 18:25

Removed extra logging features added during testing

Update: 22. Feb. 2019 um 18:20

Armed & Dangerous compatibility mode added

Update: 22. Feb. 2019 um 18:08

Initial changes for Armed & Dangerous compatibility

Update: 9. Feb. 2019 um 16:24

Updated Wolf_Pen class to use fv.core.Pasture as parent
Removed some unneeded variables
Increased Guard_Wolf speed slightly

Update: 4. Feb. 2019 um 15:10

Changed some hard coded values to variables for easier updates / mod compatibility

Update: 4. Feb. 2019 um 12:56

Changed some internal naming

Update: 4. Feb. 2019 um 12:16

update content

Update: 4. Feb. 2019 um 11:27

Added default notification sound to Event Log entries when using In-Game Notifications option