ENDLESS™ Legend

ENDLESS™ Legend

Tales Of Auriga: Expansion Overhaul
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Aggiornamento: 2 feb 2019, 10:37

Aggiornamento: 30 gen 2019, 12:20

Aggiornamento: 30 gen 2019, 8:38

Aggiornamento: 29 gen 2019, 15:11

-Added the rock-paper-scissors slayer system and the reworked items that goes with it.

Stats on all weapons and armor have been reworked
All weapons and armor now have identical base stats (1H + Shield has slightly more health/defense and 2H has slightly more damage/attack)
All strategic armor/weapons now have the same base stats (which are roughly equal to dust weapons of the appropriate level)

Weapon Stat/Capacities

1-Handed
Sword; Cav Slayer; +25 Init; +25% Init
Axe: Infan/Ranged; +25 Dmg; +25% Damage
Hammer: Infan; +50 Def; +50% Attack
(Cross)Bow: PBS; +50 Attk; +50% Attack

2-Handed
Sword: Cav Slayer; +25 Init; +25% Init
Axe: Infan; +25 Dmg; +25% Damage
Hammer: Infan; +50 Def; +50% Attack
Bow: Flying; +50 Attk; +50% Attack

Spear; Flying/Cav; +15 Init and +25 Attk; +25% Init
Claw: Ranged; +15 Dmg and +25 Defense; +25% Damage

Staff: Slow; Init Bonus; +50 Init; +25% Init
Wand: Unsteady; +25 Init; +25 Dmg; +25% Init
Scepter: Exhaustion; +25 Init; +25 Dmg; +25% Init

Titanium: +Damage
Glassteel: +Initiative
Palladian: +Defense
Adamantian: +Attack
Mithrite: +Damage and +Defense
Hyperium: +Initiative and +Attack

Aggiornamento: 29 gen 2019, 2:16

-Fixed an issue with orc villages and land ruins spawning on water tiles.

Aggiornamento: 29 gen 2019, 1:24

Aggiornamento: 29 gen 2019, 1:24

Aggiornamento: 29 gen 2019, 1:05

-Added Outpost Improvements and exempted them from Mykara Faction, the exemption is linked to the Faction Trait "Overgrown cities" so it might be compatible with custom faction mods (to be seen). Otherwise the improvements haven't been tested.

Aggiornamento: 28 gen 2019, 15:33

-Added skirmisher unit to every faction