Arma 3
DUI - Squad Radar
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Update: 17 mrt 2019 om 3:57

Added:
-New feature: Indicators (by Brett) (it is its own PBO, you can remove it or disable it in CBA settings if you do not wish to use this feature)
-Russian translations (topden)

Changed:
-Player icon will now show up on compass if you are alone in a group and chose to hide it if there is tracked object showing up on the compass
-Rescaling of UI elements now enabled in A3 UI editor
-Default scaling value of Radar and Namelist is now dependent on screen height (bovine3dom)

Updated:
-Updated Japanese translations (classicarma)

Update: 1 mrt 2019 om 7:55

Added:
Spanish translations (Terry)
"Clones" Icon Style (kripto202)
Added Setting to hide UI from the get go
Added keybind to show/hide UI while holding down
Extended Support for popular Radio mods spectator variables

Updated:
Brazilian Portuguese translations (Aradiel)

Update: 18 feb 2019 om 9:16

Changed:
Mod is now converted to CBA Mod Template!
Namelist is completely rewritten so cutting of text should be way less of an issue

Changed:
Selecting ACE3 color scheme now takes the colors from ace_nametags if that mod is present

Added:
Custom color for out of squad tracking
Occlusion fade speed is now configurable!

Update: 13 feb 2019 om 10:33

Fixed:
UI now renders above ACE Nightvision overlay
diwako_dui_special_track now showing correct icons for mod vehicles and turrets on compass

Update: 11 feb 2019 om 11:32

Fixed:
Namelist row calculation was wrong, most noticeable on normal or above Arma UI scaling
You may need to redo that, sorry

Added:
Out of squad tracking, introduction to missionNameSpace variable "diwako_dui_special_track"
Korean translations (Patch)

Changed:
Namelist text scaling now allows 3 decimals instead of 2
Brazilian Portuguese translations tweaks/changes (aradiel)

Update: 9 feb 2019 om 1:07

Added:
Portuguese language support (aradiel)

Updated:
Japanese language support (classicarma)

Update: 7 feb 2019 om 8:25

Fixed:
Missing slash in Polish translations
Removed not needed debug code

Added:
CBA Setting to either use the Layout Editor position or precalculated default position for UI elements

Update: 5 feb 2019 om 8:58

Changed:
Occlusion now checks for visibility once per second, meaning the feature is not as fps intensive anymore
Selection numbers are now shown in the namelist when at least one unit is selected

Added:
Arma3 UI Layout editor support
Ability to hide squadbar

Update: 2 feb 2019 om 2:42

Fixed:
Namelist cutting off vertically on displays larger than 1080p in height
Custom Code call passing nil for compass control

Added:
New compasses:
Classic
Mil. Interface
Xeno (red,green,blue)
New colors:
Wargame colors
Color blind friendly colors
Cone based vision for occlusion feature
Ability to hide compass and/or player icon when alone in group
Customize range when distance warning color should be shown on compass
Japanese, French, Czech, Polish Translations

Update: 30 jan 2019 om 10:30

Fixed:
Bearing disappearing

Added:
Checkbox to keep UI showing while ACE interacting
Ability to set Compass opacity
Bearing can now be scaled up and down as needed
Outline control for namelist