Counter-Strike 2

Counter-Strike 2

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Pembaruan: 17 Feb 2015 @ 6:46pm

-Pixelwalk fix

Pembaruan: 8 Jan 2015 @ 3:32pm

-Fixed minor exploit

Pembaruan: 30 Jul 2014 @ 2:07pm

Pembaruan: 30 Jul 2014 @ 1:55pm

-Fixed visibility exploit around pipe at mid.
-More translation fixes.
-Fixed multiple one-way wallbanging issues.
-Made catwalks wallbangable.
-Fixed issue where grenades would get stuck on thin wall panels.
-Smoothed movement around generator for less abrupt movement restriction.
-Improved readability around Quad.
-Further improved readability at Heaven.

Pembaruan: 19 Jul 2014 @ 4:37am

-Slightly increased vent lighting
-Minor but important change to shadowing in some rooms

Pembaruan: 18 Jul 2014 @ 7:26am

-Added solidity to gates in b halls and ct garage to allow for nade creativity
-Improved readability in B heaven
-Improved readability by quad
-Improved lighting by forklift
-Improved prop-consistency by quad by adding more rigid edges
-Increased visibility in vent
-Fixed missing texture issues
-Fixed various lighting issues
-Fixed texture translation issues (or so we believe -- let us know)
-Added clipping to prevent an exploit boost

Pembaruan: 11 Des 2013 @ 9:49am

-Fixed decoy/smoke grenade spam bug in multiple areas

Pembaruan: 6 Nov 2013 @ 12:20pm

-Fixed buggy wallbangs at A main and B halls
-Fixed issue with dropping bomb behind spools in mid warehouse

Pembaruan: 4 Nov 2013 @ 8:25pm

Pembaruan: 9 Okt 2013 @ 1:24am

-Fixed cubemaps