Kenshi
Players Slavery
Ergebnisse 1–10 von 14
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Update: 5. Juni 2021 um 6:19

ver.11

Added new slave orders.
Send the captured slaves for sale
If you instruct this order while the slave owned by the player is capturing the slave,
it will try to sell the slave to the slave dealer's shop.
When the slave has sold the slave, the owner of the slave dealer will pay you.

*Selling slaves requires that the player's slave have a Ally relation with the slave dealer.
 Target factions: United Cities, Manhunters, Slave Hunters, Traders Guild, "Slave (MOD additional faction) ".
*Where the order was added: Others > Slave management > Send the captured slaves for sale.
*If the player's slave does not own the slave, the slave will escape or ignore the command.
*If the player's slave faction is not friendly with the slave trader,
 the slave will escape or the command will be ignored.
*You can order multiple slaves at the same time,
 but if the slaves are sold at the slave store at the same time,
 you will only have one chance to be paid.

Update: 13. Okt. 2019 um 4:19

ver.10

Added "STOP" to slave orders.
If you order a stop, the slave will stay there.
Use this when you want to make a slave a decoy or guard a specific point.
* Please note that if the player character is too far away from the slave, the slave will change to "escaped slave".

Update: 19. Sep. 2019 um 4:33

ver.10
Added slave building "* Item Furnace".

Update: 20. März 2019 um 6:46

ver.9
Updates to be compatible with other mods.
Add a Put down to slave capture orders.

Update: 7. März 2019 um 3:19

ver.8
I increased the money held by slave shops.
Because there are only 2,000c in vanilla, there were cases where slaves could not be sold.

We changed the selling price when selling the NPC carrying the slave to the slave merchant randomly from 800c to 800, 900, 1000, 1200, 1300, 1400, 1,500c.

Update: 27. Feb. 2019 um 4:29

ver.7
Updated to make it compatible with another MOD.
There is no change.

Update: 26. Feb. 2019 um 2:23

ver.6
Updated to make it compatible with another MOD.
There is no change.

Update: 20. Feb. 2019 um 18:03

Reverted to ver.5

Update: 20. Feb. 2019 um 8:09

ver.6
Fixing, NPC that can not be enslaved

Update: 17. Feb. 2019 um 6:09

ver.5
We made adjustments to make it compatible with other mods.
(There is no change on use.)