Stellaris

Stellaris

Expanded Megastructures and Technology
Zobrazuje se 61–70 z 154 položek
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Aktualizace: 4. říj. 2022 v 19.17

Aktualizace: 3. říj. 2022 v 20.25

Aktualizace: 27. zář. 2022 v 18.21

Aktualizace: 24. zář. 2022 v 16.20

1.2.6
Updated for 3.5

Additions:
- Anglers, Flooded hydroponic stations give angler jobs
- Fortress Districts on Knightly habitats also give +1 housing and squire jobs

Tweaks:
- Empires without the Genesis Project origin can remove the Replicant trait if they have the Genetic Resequencing tech
- Hives get Evaluator jobs from Coordination Districts

Bug Fixes:
- Aquatics option for creating New Life no longer incorrectly requires the Necroid DLC

Aktualizace: 22. čvn. 2022 v 12.00

1.2.5.3
Updated for 3.4.4

Additions:
- Quantum Catapult has longer range and tighter spread
- Quantum Catapult from Slingshot to the Stars has same Quantum Catapult Windup reduction as normal catapults
- Habitats and Orbital Rings can be built on the same planet (may require a new save)
- Hydroponic Station gives +10% farmer production

Bug Fixes:
- Compatibility with Planetary Diversity

Aktualizace: 7. čvn. 2022 v 12.39

Aktualizace: 30. kvě. 2022 v 22.38

1.2.5.2
Tweaks:
- Gaia, Hive, and Machine worlds give +15% job output (from +20%)
- Gaia worlds give +15% happiness (from +10%)
- Genesis Project situation proceeds faster, approaches don't affect speed as much

Aktualizace: 28. kvě. 2022 v 20.16

1.2.5.1
- Genesis Project, approach is locked in the final stage
- Results of the Genesis Project situation now depends on the approach you take

Aktualizace: 23. kvě. 2022 v 18.15

Aktualizace: 23. kvě. 2022 v 16.15