Forts
Extra Stuff++
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Opdatering: 1. mar. 2019 kl. 0:05

FIXED
holomissile, armored rocket, batterylauncher not showing up unless you use unlock all weapons

Opdatering: 28. feb. 2019 kl. 11:56

FIXED:
mortar upgrading into batterylauncher
batterylauncher upgrading into mortar

Opdatering: 28. feb. 2019 kl. 7:51

sorry about the lack of updates, hopefully i can make up for it with this huge one

NEW:
Battery launcher, a cheap cannon at workshop level
scrap cannon, shotgun cannon edition
obital command center, a tech that unlocks orbit weapons (more soon to come)
armored rocket, a rocket for distracting enemy aa
orbital emp an orbit weapon that emps the entire map
holomissile a missile silo that shoots 200 holographic missiles ment to swarm enemy aa
orbital strike, shoots 3 missiles from orbit
astroid diversion, make it rain on enemy forts
pd laser is back :D
ecm jammer (broken)

CHANGED:
new model fire shotgun and low intens laser
nuke now has mushroom cloud effect
weapon groups have been added

BALANCE:
sniper need munitions plant due to everyone calling it a cannon, well now it is one :P
sniper reload 10>14
converter now uses 2:1 ratio
buffed 40mm

Opdatering: 29. jan. 2019 kl. 11:09

truly removed pd laser

Opdatering: 29. jan. 2019 kl. 11:05

reverted version to before the pd laser

Opdatering: 29. jan. 2019 kl. 11:03

REMOVED:
point defense laser due to desync

Opdatering: 28. jan. 2019 kl. 12:50

NEW:
point defense laser: a laser for AA purpose

Opdatering: 27. jan. 2019 kl. 7:36

FIXED:
nuke not triggering AA

Opdatering: 27. jan. 2019 kl. 6:02

FIXED:
clusterbomb not being shot at by automatic AA

Opdatering: 27. jan. 2019 kl. 5:51

BALANCE
+decreased clusterbomb cost