Parkitect

Parkitect

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Uppdatering: 12 sep, 2021 @ 12:06

1.3.0

Tested with Parkitect 1.7u2
  • Add "Hide above height" and companion "Unhide below height"
    Note: This might take some time for parks with lots of scenery!
  • Fix: "Find only exactly in bounds" still hides scenery it's only touching
  • Add "Exactly in bounds" filter for scenery other than walls
    Two modes for "in bounds":
    • `Exact`: Objects mut be completely in bounds
    • `Approximately`: Objects can slightly stick out of selection area
      Useful for walls and roofs that often reach into neighboring tiles and height levels
    • See Readme on Github[github.com] for details
  • Update UI
    • Window height adjusts to content
    • Window can be moved
    • Options can be expanded and collapsed
  • Publish Licenses of 3rd party libraries with Mod (file "LICENSE")
    Currently used:

Uppdatering: 12 maj, 2021 @ 11:23

1.2.0

Tested with Parkitect 1.7t
  • Add: Enable tool without GUI (default shortcut: Comma)

Uppdatering: 9 maj, 2021 @ 11:27

1.1.0

Tested with Parkitect 1.7t
  • Add tiny gui state

Uppdatering: 12 dec, 2020 @ 3:52

1.0.4

Tested with Parkitect 1.7d

Uppdatering: 9 dec, 2020 @ 2:59

1.0.3

Tested with Parkitect 1.7a

Uppdatering: 13 nov, 2020 @ 11:06

1.0.1

Tested with Parkitect 1.5c

(No new version number: no code change was needed, just a recompile)

Uppdatering: 1 aug, 2020 @ 4:30

1.0.1

Tested with Parkitect 1.5j

Uppdatering: 21 jun, 2020 @ 0:07

1.0.0

Tested with Parkitect 1.5i
  • Fix: Objects don't turn transparent

Uppdatering: 14 jan, 2019 @ 9:58

0.1.0

Tested with Parkitect 1.2a
  • Initial release