DayZ
VanillaPlusPlusMap
目前顯示第 1-10 項,共 37 項
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更新:2020 年 6 月 30 日 @ 上午 6:15

-Update for 1.08

更新:2020 年 2 月 26 日 @ 上午 6:35

Fixed missing semicolon;

更新:2020 年 1 月 25 日 @ 下午 9:03

-Fixed a bug: server static 3D markers show up even though it was set disabled by server configuration.

更新:2019 年 12 月 3 日 @ 上午 9:24

更新:2019 年 10 月 25 日 @ 上午 12:18

- Fixed issue with X/Y coords not being accurate
- Added NewsFeed system.

更新:2019 年 9 月 3 日 @ 上午 7:03

Added new feature: force players to have a map (Chernarus map item) on them (hands/inventory) to view map.
Server owners can enable that in the config. Delete the old config, and generate a new for new settings.

更新:2019 年 8 月 2 日 @ 下午 8:02

Added back the grid.
UI Improvemnets
Probably add a few more bugs :P

更新:2019 年 7 月 24 日 @ 下午 11:47

Update July 25 Change Log:
-Complete Visual and code remake of the mod.
-Addition of new map icons and identifiers (deerstand locations, town + village names, map grid coords)
-Server host can now disable showing `Me` icon on the map ( to enable this option check your map settings on server. VPPMapConfig.json located in your server profile folder )
-You can now place markers that would only save on the specific server you are playing on ( data is all local and the server is identified by IP )
-Added a hotkey to disable and enable all 3D placed markers ( Press K to use, you can edit the keybind within the DayZ settings menu for keybinds )
-Added support for over 100 icons. Now you can place upto 10,000 markers on the map ( not sure why you would need so many...but there you go. )
-Cleaned up code on server and client, made many improvements to the structure of the mod.
-MrMaffen
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更新:2019 年 7 月 20 日 @ 下午 11:16

Fixed missing icons.
Please go into your client profile and remove the following file: C:\Users\myPCName\AppData\Local\DayZ\MapMarkersCache.json

更新:2019 年 7 月 20 日 @ 下午 10:26