Stellaris

Stellaris

UI Overhaul Dynamic
Viser 111-120 af 533 forekomster
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Opdatering: 23. sep. 2023 kl. 10:17

  • Adjusted portraits so that character portrait doesn't overlap the portrait border.
  • Bugfixing.

Opdatering: 13. sep. 2023 kl. 14:29

  • Fixed ship module icons being misaligned in the ship designer for 2560x1080 users.

Opdatering: 12. sep. 2023 kl. 8:19

3.9 'Caelum'
  • Updated to 3.9.1 'Caelum'
  • Checksum Schism submod now part of the main mod.
  • Portraits now have unique templates.

Opdatering: 1. aug. 2023 kl. 6:42

  • Adjusted technology window text for custom fonts.
  • Increased room for more archaeology event entries.

Opdatering: 26. juli 2023 kl. 9:57

  • Mod now supports more UI scaling.
    • 3820 × 2160 (4K): 1.0 to 1.5 -> 1.0 to 2.0
    • 2560 × 1440: 1.0 -> 1.0 to 1.3
    • 2560 × 1600: 1.0 -> 1.0 to 1.4
    • 1920 × 1200: 1.0 -> 1.0 to 1.1

Opdatering: 21. juli 2023 kl. 7:59

  • Fixed gestalt council councillor positions, to prevent traits being overlapped.
  • Fixed mask for species portrait, which is present in contacts and species windows.

Opdatering: 17. juli 2023 kl. 11:54

  • Adjusted heir portrait.
  • Fixed empire creation sidebar overlaps on certain resolutions.
  • Planet viewer now supports up to 20 rows of districts (40 in total).

Opdatering: 14. juli 2023 kl. 6:45

  • Revert back planet building changes.

Opdatering: 13. juli 2023 kl. 16:38

  • Adjusted planet viewer. Now supports up to 48 building slots and 12 holdings.
  • Fixed council window sidebar for smaller widths.

Opdatering: 13. juli 2023 kl. 9:50

  • Adjusted and unified portrait frames (In line with the large leader preview frame).
  • Fixed floating scrollbar when using certain localisations.
  • Modified planet viewer. Preview[cdn.discordapp.com]
  • Small adjustments here and there.