XCOM 2
[WotC] Call of Duty: Black Ops III :: Master Weapon Collection - Main Module
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Uppdatering: 5 maj, 2019 @ 0:14

Release ver: 2.000 (Major Update I):

  • NEW FEATURES
    • Added the Man-o-War, MX Garand, Sten Mark V, HG-40, M1911, and the SVG-100 for both soldiers and faction heroes.
    • Added functionality that shows stat bonues on the loadout UI.
    • Added Global Stats for all weapon types.
  • BUG FIXES
    • Fixed missing UI for Aim and Crit Upgrades.
    • Minor fixes for attachments on certain weapons.
    • Major under-the-hood code changes ported from the IW weapons mod.

Uppdatering: 28 apr, 2019 @ 17:41

Release ver: 1.006:

  • Fixed a bug where the Skirmisher's version of the T2 assault rifles appeared at the beginning of the game.

Uppdatering: 23 apr, 2019 @ 17:22

Release ver: 1.005:

  • Fixed a bug where the localization of the Skirmisher's HVK-30 was bugged.

Uppdatering: 28 mar, 2019 @ 6:53

Release ver: 1.003:

  • Fixed a bug where the M16 and AN-94 did not carry it's weapon upgrades properly when buying the next tier.

Uppdatering: 27 mar, 2019 @ 9:44

Release ver: 1.002:

  • Fixed weapon values for RPK-74.

Uppdatering: 9 jan, 2019 @ 14:33

Release ver: 1.001:

  • Fixed a bug with the EditBOIIIWeaponSocket entries in XComDLCI_BOIII_Weapons.ini.

Uppdatering: 5 jan, 2019 @ 17:09

Release ver: 1.000:

  • Initial release of this mod.