Garry's Mod
V92_LuckyHouse
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Actualización: 3 MAR 2019 a las 11:02 p. m.

Fixed content corruption again

Actualización: 1 MAR 2019 a las 1:52 a. m.

Updated map icon
Updated Workshop icon

Actualización: 1 MAR 2019 a las 1:48 a. m.

Garage doors now move upwards
Updated credit plank
Added HDR
Improved lightmap scales
Added Ambient Occlusion
Minor shadow improvements

Actualización: 16 SEP 2018 a las 5:00 a. m.

Fixed the map looking like this: https://cdn.discordapp.com/attachments/130148860713500672/490770009593741312/2018_09_15_001683_Garrys_Mod.jpg

Note to others: if it does that, check for corrupted .VTF files.

Added HDR
Added plant life
Added new gate/fence
Removed old gate/fence
Adjusted lighting - still messing with this nonsense
Removed soundscapes pending next update
Added proper cubemaps
Minor texture changes in yard

Actualización: 15 SEP 2018 a las 2:31 p. m.

Content verification

Actualización: 15 SEP 2018 a las 2:20 p. m.

Removed all content to test fix

Actualización: 15 SEP 2018 a las 1:57 p. m.

Content verification

Actualización: 14 SEP 2018 a las 9:12 p. m.

2018 Update

  • Improved shaders & models
  • Hexed all content
  • Added yard fence & gate
  • Changed map name
  • Changed map icon
  • Changed workshop icon
  • Added func_visclusters to doorways
  • Fixed some off-grid geometry
  • Moved some brushwork to func_detail
  • Changed props from prop_dynamic to prop_static

Actualización: 5 JUL 2015 a las 9:29 a. m.

Restore

Actualización: 1 FEB 2015 a las 6:08 p. m.