Dota 2
DOTA AUTO CHESS
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Update: 29 Apr, 2019 @ 10:42pm

- Increased Enigma's Midnight Pulse percentage HP damage from 5%/7%/9% to 6%/9%/12%.
- Decreased Medusa's Stone Gaze side angle from 85 to 60 degrees.
- Increased Terrorblade's base HP by 50.
- Increased Venomancer's base HP by 100.
- Decreased Chaos Knight's base HP by 50.
- Decreased Mask of Madness bonus attack speed from 40 to 30.
- Decreased Assult Cuirass attack speed bonus and reduction from +15/-15 to +10/-10.
- Increased Robe of the Magi magic resistance reduction from 20% to 30%.
- Updated early end mechanism: Top 3 ranked players in a game now have 2 votes when proposing ending the game. The game terminates on 4 total votes.
- Fixed some bugs and tweaked some visual effects.
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Congratulations to Ogre Magi and Lich for achieveing the least wins prize for the week!
- Reworked Ogre's Two Heads: Instead of +10% max HP for allied Ogres, Two Heads now grant +5% max HP for all allies.
- Temporarily removed Lich from the piece pool, and will be added back later after rework.

Update: 29 Apr, 2019 @ 8:58am

- New Season: Claim you reward for S0: Mystery now in the game! The higher the ranking achieved, the better the reward will be. April 30 will be an off-season day, games played on the day will not contribute to your ranking, and all players will play as unranked. New season begins on May 1.
- UI updates: Added new post-game panel and loading screens. During the game you can expand the droplist on the right-hand side player info panel, to view the current team make-up and synergies of other players.
- New pieces added: Dazzle($3, Troll Priest), Io($5, Elf with NO CLASS)
- Reworked Blade Mail: +5 Armor, +10 Attack damage. Acitve: Damage Return: Duplicates 100% of received damage as pure damage back to the attacking unit. Lasts 4 sec.
- Reworked Knights' Divine Protection: (3) Knights: All friedly knights have 40% chance to proc a damage-reducing shield. (6) Knights: All allies have 35%% chance to proc a damage-reducing shield.
- Increased Assassin Pieces' initiation delay from 0.5 sec to 0.75 sec.

Update: 24 Apr, 2019 @ 2:24am

-Slight change at backend
-New chess will come later

Update: 20 Apr, 2019 @ 9:28am

-You can pause/unpause the game by press F9, 5 min cd for each player.
-2 Collect couriers and 3 Effects will be refreshed in Candy Store everyday.

Update: 18 Apr, 2019 @ 7:00am

- You can now disassemble a combined item on your Courier by right-clicking the item.
- Fixed a bug which Mars cannot raise his shield against enemies in diagonal directions.
- Added seasonal information in Leaderboard.
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Congratulations to Venomancer for achieveing the least wins prize for this week!
- Decreased Venomancer's Plague Ward cooldown from 5 to 5/4/3 sec.

Update: 12 Apr, 2019 @ 6:33pm

- Added cloud players difficulty selection at loading screen in solo plays.
- The Lock function in recruit panel now only affects one subsequent round.
- Increased Warlocks' Leech Soul lifesteal from +10%/+20% to +15%/+25%.
- Decreased Nagas' Scale Armor bonus magic resistance from +40% to +35%.
- Increased Orcs' Battle Hardened bonus HP from 200/300 to 250/350.
- Knights' Divine Protection no longer affects hexxed(Hex from Shadow Shaman, Shaman's Perk and Scythe of Vyse) Knights.
- Decreased Assassins' initiation delay by 0.5 sec.
- Decreased Phantom Assassin's base attack damage by 5.
- Decreased Dragon Knight's Elder Dragon Form attack projectile speed to 800 (consistent with other ranged pieces). In compensation, added an awesome exploding visual effects for splash attacks from ★★ and ★★★ Elder Dragon :)
- Slightly weakened visual effects when Knights' Divine Protection triggers. Reworked some cosmetic appearances for Dragon Knight, Anti Mage, Lone Druid and Slardar.

Update: 8 Apr, 2019 @ 5:17am

-fix bug

Update: 8 Apr, 2019 @ 4:24am

-fix bug

Update: 8 Apr, 2019 @ 3:25am

- Reworked Soul Leech (Warlock's Class Perk):
Old:
(3) Warlocks: All allies have +20% lifesteal.
(6) Warlocks: All allies have +30% lifesteal.
New:
(3) Warlocks: All allies have +10% lifesteal and +10% spell lifesteal.
(6) Warlocks: All allies have +20% lifesteal and +20% spell lifesteal.
This change allows pieces to recover health whenever they deal damage, no matter the source. Warlocks are now much more friendly to magic users!

Update: 8 Apr, 2019 @ 2:10am

- Fixed a bug where using the 'Auto Combination on Bench' option could cause the number of pieces in the global pool to be incorrect.
- Fixed a bug where synergies were occassionally inactive when the pieces are on an opponent's board (on attack).