Arma 3
arma.warfare - Ihantala [Sector Control]
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更新: 2020年5月29日 @ 14時40分

更新: 2019年12月3日 @ 11時50分

更新: 2019年11月23日 @ 11時42分

更新: 2019年10月11日 @ 12時25分

更新: 2019年9月17日 @ 11時57分

更新: 2019年9月11日 @ 10時04分

更新: 2019年8月25日 @ 1時56分

更新: 2019年5月6日 @ 14時05分

更新: 2019年5月6日 @ 12時40分

更新: 2019年4月14日 @ 10時07分

Changelog 1.5.0 - 1.6.0

DRONE:

Call in a drone. There will be a cool down between each time you can call in a drone. The drone will be controllable as a normal drone once requested, and you will be able to send it back to its respawn point (edge of the map, same as spawned helicopters) and despawn it.

RANK:

Rank is currently based on your kills since last death and affects the skill level of your squadmates and how much you affect manpower generation in the sector you are in.

Now it will be affected by the kills of your whole squad since your last death, and you will lose points if any in your squad dies. So more tightly connected to squad management.

Rank will affect the allowed size of your squad. (private: 4, Sargent: 6 etc.)

MANPOWER DROP:

Whenever manpower is dropped, as in a player carrying it is killed, a vehicle carrying it is destroyed, a small ammo box is spawned with the manpower in it. a marker on the map will spawn, visible to everyone that shows the amount and location of the manpower. After 3 mins the manpower will start to deteriorate by one point per 10 seconds. So recovering lost manpower is time critical, and also dangerous seeing your enemy also see the marker.

If a player is killed an ammo box is spawned with the penalty amount in it. So if you are killed, and you lose 30 manpower, a box will spawn where you are killed with 30 manpower (+ what you were carrying) so you can recollect, but so can whoever kill you.