Don't Starve Together

Don't Starve Together

ActionQueue Reborn
Affichage des entrées 41-50 sur 50
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Mis à jour le : 15 janv. 2019 à 3h55

added heal action
improved filtering of fertilize as a repeatable action
improved filtering of give as a repeatable action

Mis à jour le : 13 janv. 2019 à 0h16

fixed skipping tool actions when a tool breaks

Mis à jour le : 12 janv. 2019 à 15h03

fixed a crash that could happen when you shift rightclick with a deployable item without creating a selection box

Mis à jour le : 11 janv. 2019 à 15h40

added config option for selection opacity

Mis à jour le : 8 janv. 2019 à 18h27

fixed an issue with threads not being released properly with the scheduler
changed always deploy on grid to be off with the default config
fixed another bug with wait when lag compensation is on (mushroom planter bug)

random info about threads, don't use the startthread in entityscript (eg. ThePlayer:StartThread)
use the one in scheduler and give it an id! and cancel with KillThreadsWithID

Mis à jour le : 6 janv. 2019 à 11h40

readded activate action for dirtpiles only
fixed a bug with skipping actions on higher ping servers
playing on a local hosted caveless will always use turbo mode wait time for tools, the toggle is still valid for other repeatable actions though

Mis à jour le : 5 janv. 2019 à 11h17

fixed a bug with actions being skipped with lag compensation on

Mis à jour le : 4 janv. 2019 à 11h09

crafting key now uses the item name instead of the prefab name
added a config option for adjusting the crafting delay
crafting_delay now only affects turbo mode
turbo mode off waits for the player to complete the crafting animation (like the original DST port)
changed turbo mode to be true for the default config

Mis à jour le : 30 déc. 2018 à 12h52

Unwrap action added to the action list
Minisigns are now easily placeable on chests
(shift + rightclick a chest while holding minisigns)
tweaked modicon color

Mis à jour le : 30 déc. 2018 à 7h53

initial release