Slay the Spire

Slay the Spire

BaseMod
Ergebnisse 71–80 von 97
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Update: 8. März 2020 um 15:25

v5.20.0

  • Fix scrolling tooltips in single-card view omitting some tips when many exist (dbjorge)
  • Custom card frames (Alchyr)
  • Show correct unlock stats on character select screen (Alchyr)
  • Save dev console history across game restarts (kiooeht)

Update: 21. Feb. 2020 um 23:38

v5.19.0

  • AutoAdd API for auto-adding cards (kiooeht)
  • Fix character filter in run history (Celicath)
  • Fix history command (Celicath)
  • Hide unnecessary unlock bar (Alchyr)
  • Fix SafeDamageAllEnemies crash (Alchyr)
  • Fix duplicate options when using event command (Alchyr)

Update: 10. Feb. 2020 um 18:04

v5.18.1

  • Make certain Watcher cards work with max hand size changes (kiooeht)
    • Scrawl
    • Foreign Influence
    • Meditate
    • Flicker (deprecated)
  • Fix many actions to work with max hand size changes (kiooeht)
  • Fix bias in boss selection RNG (dbjorge)

Update: 27. Jan. 2020 um 17:05

v5.18.0

  • Scrolling rewards screen if more than 5 rewards (kiooeht/erasels)

Update: 14. Jan. 2020 um 12:34

v5.17.0
This brings the stable BaseMod up-to-date with Slay the Spire v2.0 and includes all changes from the v5.16.0-betas, plus these changes:

  • Deprecate BASIC_STRIKE and BASIC_DEFEND tags, use STARTER_STRIKE and STARTER_DEFEND instead (kiooeht)
  • Tag Deva Form with FORM (kiooeht)
  • Fix My True Form double adding base game form cards (kiooeht)
  • Fix Smoke Bomb causing player dialog to render in the wrong position (kiooeht)
  • Fix custom character name not visible in compendium for some languages (Celicath)
  • Fix button positions on character select when using 4:3 resolution (kiooeht)
  • Display all characters on character select if only one modded character is loaded (kiooeht)
  • Hide long offscreen starter relic descriptions on character select (kiooeht)
  • Fix `relic add` command not showing Watcher only relics (JohnnyBazooka89)
  • Fix `relic list rare` command incorrectly showing boss relics (JohnnyBazooka89)
  • Fix BaseMod altering encounter rng compared to basegame (kiooeht)
  • Fix colored text issues (Celicath)

Update: 5. Jan. 2020 um 19:48

v5.16.0-beta.4
These changes only affect the beta branch version of BaseMod.

  • Don't show card colors in compendium that contain no cards to avoid crash (kiooeht)
  • Fix `potion list` command changing potion rng (kiooeht)
  • Fix `potion list` command not including potions from other characters (kiooeht)
  • Fix `potion` command not giving potions from other characters (kiooeht)
  • Fix `potion` command not autocompleting potions from other characters (kiooeht)
  • Add whatmod support for potions (kiooeht)
  • Fix custom boss map icons being black square if used a second time (kiooeht)
  • Fix boss map icons leaking memory (kiooeht)
  • Fix dynamic variables always rendering fully opaque (kiooeht)
  • Fix multiword keywords that use underscores (JohnnyBazooka89)

Update: 14. Okt. 2019 um 17:39

v5.16.0-beta.3
These changes only affect the beta branch version of BaseMod.

  • Fix RitualPower cloneable patch crash (kiooeht)

Update: 8. Okt. 2019 um 19:49

v5.16.0-beta.2
These changes only affect the beta branch version of BaseMod.

  • Fix colored text being offset badly (kiooeht)
  • Fix multi-word keywords not removing underscores (kiooeht)
  • Fix adding and removing Watcher cards (kiooeht)
  • Make Vampires event use standard remove function (kiooeht)
  • Move card preview in SingleCardView to not cover whatmod (kiooeht)

Update: 9. Sep. 2019 um 21:04

v5.16.0-beta

This update adds a second version of BaseMod that loads when you play on the beta branch of the game.

Update: 17. Juli 2019 um 18:41

v5.15.1

  • Support for Slay the Spire 07-17-2019 update (kiooeht)
  • Fix custom energy icons in card descriptions not working in SingleCardViewPopup (kiooeht)