Dota 2
Dungeoneer
Visualizzazione di 51-60 elementi su 109
< 1 ... 4  5  6  7  8 ... 11 >
Aggiornamento: 21 gen 2019, 15:39

-some more bug fixes

Aggiornamento: 21 gen 2019, 15:25

-the 5 new items are now available from start
-fixed Book of Strength/Agility/Intelligence
-fixed UI for reconnecting Players

Aggiornamento: 21 gen 2019, 14:18

-some more bug fixes

Aggiornamento: 21 gen 2019, 13:56

-fixed several bugs affecting the new items
-fixed a bug where replace perk in Endless mode automatically replaced the first perk if the timer hit 0
-fixed the dynamic component of HP scaling in endless mode

-some more bug fixes
-some minor balancing

Aggiornamento: 20 gen 2019, 6:54

Version 1.9

All Gamemodes
-changed base gold income by -15%
-changed time bonus gold income by -20%

Gamemode: Classic
-Game points: changed death penalty from -5 to -25
-Game points: changed extra life costs from 50 to 30

Gamemode: Endless
-Changed enemy HP from -33% to -20%
-increased HP from +10% to +15% per round
-increased Damage from +10% to +12% per round
-added dynamic HP scaling component to boss fights so fight length will be much better on higher rounds
-Game points: changed death penalty from -5 to -50
-Game points: changed extra life costs from 30 to 50
-changed gold to be the same as Classic/Casual Mode until Round 6
-changed XP to be the same as Classic/Casual Mode
-base gold is always rewarded, increases slightly after round 5 but then decreases again to a minimum amount of 500 gold starting at round 25
-time bonus gold is always rewarded but at a maximum rate of round 5 -> does not scale up after round 5

Heroes
-Drow Ranger: replaced ability "Medusa: Split Shot" with "Lich: Frost Shield"

Perks
-Unidentified Elixir (greater_interval_health_regen_mana_regen): Now provides percentage based HP and Mana regen instead of fixed values

Items
-Increased Costs of level II and III recipes by 50%. Explanation: gaining 50% increased stats without the need of an additional item slot while paying 50% of base item cost was too strong.
-Following recipe upgrades to level II and III are now available: Battle Fury, Diffusal Blade, Vladmir's Offering, Veil of Discord, Force Staff, Refresher Orb, Crimson Guard, Shiva's Guard, Ethereal Blade, Radiance
-New items: Book of Strength/Agility/Intelligence (increases stat) (available 15:00 min after game start)
-New item: Artifact of Lesser Knowledge (choose from 4 random lesser perks to add it to your hero permanently) (Limit per hero: 2) (available 15:00 min after game start)
-New item: Artifact of Greater Knowledge (choose from 4 random greater perks to add it to your hero permanently) (Limit per hero: 1) (available 20:00 min after game start)

Misc
-several more or less minor balancing for all aspects of the game
-several bug fixes

Aggiornamento: 14 gen 2019, 14:21

-fixed Boots of Rejunivation stat calculation
-changed some values for Boots of Rejunivation

Aggiornamento: 13 gen 2019, 10:23

-bug fix

Aggiornamento: 13 gen 2019, 7:54

Version 1.8

Encounters
-Iron Claw is now much less forgiving if failing
-Nether Drake: fixed Spreading Nether to act like it was intended. Nether Drake might be more challenging now
-Stikx, The 'Gentleman' - Mega Coin: boss now teleports to a random location around the middle of the arena. The Coin now always spawns at a fixed range from the boss
-The Dungeoneer - Reshape Ground: Now all 3 variants do damage (not only poison)
-The Dungeoneer: should use spells more often
-some minor changes

Items
-Removed standard Dota consumables (Tango, Healing salve etc.) and advanced boots
-Added one new boots with an active which heals and replenishes Mana and HP. Can be upgraded. Similar items may follow in the future
-added upgrades to level II and III for many items. Currently only most buyed items. Other items may follow in the future
-drastically reduced damage of Orchid's/Bloodthorn's active

Perks
-trying to shift pick rate for various Perks with several big nerfs and some buffs

Aggiornamento: 9 gen 2019, 15:32

Version 1.7

New game mode: Endless

Defeat as many encounters as you can. Start is easier, but Encounters get stronger with time. Your team has 3 lifes. You can replace Perks later in the game.

Aggiornamento: 8 gen 2019, 5:11

Eight fighters join the battlefield around the Dungeoneer:
-Faceless Void
-Gyrocopter
-Enchantress
-Ember Spirit
-Zeus
-Silencer
-Skywrath Mage
-Centaur Warrunner