Stellaris
Dynamic Difficulty - Ultimate Customization
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Обновление: 10 окт. 2019 г. в 11:56

shitty new launcher creating broken version

Обновление: 10 окт. 2019 г. в 11:41

Обновление: 6 авг. 2019 г. в 8:13

adding strike craft fire rate to ship weapon damage modifier, see discussion

Обновление: 11 июн. 2019 г. в 12:24

Fixing crisis spawning without bonuses. They will now get them one day after spawn (earlier didn't work, sorry) instead of at the end of the year/the next time you close my menu event.

Обновление: 5 июн. 2019 г. в 9:38

updated to 2.3.*
no changes

Обновление: 6 мар. 2019 г. в 23:36

added eternal empire as a type of fallen empire

Обновление: 3 фев. 2019 г. в 3:36

added fire rate modifier

Обновление: 8 янв. 2019 г. в 10:44

fixing ancient description error regarding npc bonuses

Обновление: 3 янв. 2019 г. в 23:28

Updated to work together with the extension. This update does produce a few warning on game start, but afaik nothing while the game is running (those missing events are inside an "if" that only fires if the event is not missing, i.e. the extension mod is activated). Those warning are unavoidable.

Обновление: 22 дек. 2018 г. в 4:26

Bugfix default scaling mode: If you were using this in a game before this fix, re-apply the default scaling mode to fix the bug in a running game.