Monaco
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Opdatering: 17. okt. 2014 kl. 12:28

v1.6 - Well, here's an update i didn't think I would make. Redid every floor's left side (relative to the entire map). Basically, made the LHS of underground and intermidiary floor playable.

Changed the items available per floor a bit. Also changed some blueprint names.

Also added some light so that it doesnt look like the control tower is floating anymore (if you squint) :A

Opdatering: 29. apr. 2014 kl. 14:05

Lowered difficulty by reducing patroling guards and adding pillars in some large open rooms. Also removed tranq turrets (RIP).

Opdatering: 6. feb. 2014 kl. 13:40

Fixed the coins that spawn behind the counter in check in.
Recounted coins.

Opdatering: 18. dec. 2013 kl. 14:20

Changed it into enhanced style coinage for the heck of it :p

Opdatering: 17. dec. 2013 kl. 16:18

v1.4 -
Made a better sideview...along with the entire map. -_-

RIP Mole's Tunnel

Opdatering: 30. sep. 2013 kl. 12:17

Probably fixed some stuff i broke. (I don't really remember)

...I really want to make a new sideview for this one...

Opdatering: 30. sep. 2013 kl. 6:54

Opdatering: 29. sep. 2013 kl. 19:29

Opdatering: 29. sep. 2013 kl. 18:05

v1.2 - Lasers split, redid some rooms, detail added.

Made the road in front thinner.

Opdatering: 11. juli 2013 kl. 12:12

v1.1 - Relinked some broken lasers, attemped to fix the bug where people get stuck in the secret passage in the shop.