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DAC#6: Biotec 4
Se afișează 1-10 din 18 intrări
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Actualizare: 14 ian. 2019 @ 6:46

changed how the objectives system detects modes, in the hopes of fixing a bug that prevents objectives from spawning in certain multiplayer situations

Actualizare: 14 ian. 2019 @ 6:37

Actualizare: 7 dec. 2018 @ 9:39

made the cooldown rings in the tunnel bigger, so players can use timed jumps instead of flying to catch them.

Actualizare: 7 dec. 2018 @ 9:34

Actualizare: 5 dec. 2018 @ 16:02

Actualizare: 5 dec. 2018 @ 12:30

Actualizare: 5 dec. 2018 @ 9:34

added cooldown to collectible rings above the water that are far away from the facility

Actualizare: 5 dec. 2018 @ 8:24

Actualizare: 4 dec. 2018 @ 12:19

Actualizare: 3 dec. 2018 @ 23:44