Black Mesa
'Pre-Disaster' Anomalous Materials
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Aggiornamento: 4 apr, 22:08

Aggiornamento: 31 mar 2023, 16:29

Aggiornamento: 2 mag 2022, 21:30

Aggiornamento: 25 apr 2022, 15:37

Aggiornamento: 15 apr 2021, 14:40

Aggiornamento: 2 nov 2020, 9:27

Slightly improved lighting.

Got map-specific idle dialogue to work.

Aggiornamento: 15 giu 2020, 16:27

Dramatically optimized VPK splitting, removing the need for a separate textures mod.

Slightly tweaked lighting in some areas.

Fixed some dynamic props not responding properly.

Aggiornamento: 30 gen 2020, 19:57

Re-Added AMS models.

Aggiornamento: 27 gen 2020, 21:43

Should be no longer crashing. Hopefully.

Aggiornamento: 24 gen 2020, 20:33

*Redid lighting
*Removed all or nearly all of the "stripy" lighting artifacts.
*Made better hints for things.
*Streamlined the announcement system.
*Fixed the door to the AMS sometimes behaving weirdly.
*Added some new sound to the AMS when the player is outside the chamber.
*Made G-Man shut up faster.
*Rerendered all documents.
*Players can now climb up the instrument rack to reach the balcony in Eli's room.
*Connected tram to Questionable Ethics.
*Added Boetsma's locker.
*Redid logic on the entry airlock.
*Added subtitles to Eli and Kleiner.
*Made the doors in the control room open and close.