Kenshi
Let's Talk
目前顯示第 1-9 項,共 9 項
更新:2019 年 1 月 20 日 @ 上午 12:45

- Increased Bard singing delay.

- Increased Beep strongest warrior dialogue delay

更新:2018 年 12 月 15 日 @ 下午 9:23

- Pretty much just traced all unique references. Very limited change though.

更新:2018 年 12 月 9 日 @ 下午 6:19

- Increased frequency of healing/attacking/winning dialogues. Fighting should be more verbose in general.

- This and that I've been tweaking and forgot... nothing much though.

更新:2018 年 12 月 1 日 @ 上午 5:41

- Most important update EVER! Don't go into the mist human... Unless you have Hive lantern with you!. Hiver can scam you again after a week!

- And... probably some other things I forgot. Have been tweaking this and that on my game.

更新:2018 年 11 月 28 日 @ 上午 5:11

- Make some rare attack/raid dialogues repeatable. These are rare though...

- 'get up' dialogues can now be repeated more frequently

- The bandit recognizing player killing some random name is less frequent now. I feel it was too frequent.

更新:2018 年 11 月 26 日 @ 下午 7:15

- Edited some more 'defeated' and 'healing/healed' dialogues.

更新:2018 年 11 月 26 日 @ 下午 6:12

- Edited some unique conversations.

更新:2018 年 11 月 26 日 @ 下午 4:30

- Edited more bar conversations
- More 'seeing' triggered dialogue can now be repeated after a week

更新:2018 年 11 月 26 日 @ 上午 7:47

First Release