Insurgency
Operator the Game (Assets)
Mostrando 31-40 de 114 aportaciones
< 1  2  3  4  5  6 ... 12 >
Actualización: 21 MAY a las 19:25

-Five Seven has Red Dot (last update)
-World models fixes related to sights
-P90 won't show MP5 parts anymore
-world models fixes related to grips
-Changes to ACOG (they were working fine, but now they are in the correct scale, mostly)
-Changes to D-EVO, the red dot on it will now fire more correctly
-No More "Bridging" on D-Evo sight for AR-15.
-More guns has acess to D-evo sight

Actualización: 17 MAY a las 7:18

So many great updates from Gerfand!

Actualización: 10 MAY a las 4:20

-Holosun is now 4 points, best cost for laser + sight combo, however its is slow on draw, and weights more than other sights
-Added Flashlight, and AN-Peq to MK-17, after it was fixed
-CZ-75 does not have floating supressor anymore
-Lasers on Holosun and AN-Peq are actually emiting from where they should be
Minor:
-Ammo context, 556 FMJ and 762 FMJ named M193 and M80 respectivelly (its what they are)
-Some UI with lacking texture now have them
-Sounds changed to easier ID what caliber being fired (FN-57, Model 10, USP and Vector)
-Class name changes for IAD PVP
-Fixes to classes pre builts (leader starts with vest so you won't simply eject your cache detonator by forgetting/not changing it)

Actualización: 4 MAY a las 23:12

Actualización: 30 ABR a las 7:35

Actualización: 24 ABR a las 21:41

Changelog for this weekend update:
L85 Aim fixes, Added back Aimpoint
MK-17 short Aim Fixes
MK-17 Long Aim fixes (C-more)
AR-15 Aim Fixes, added back Aimpoint
MP-5 Aim Fixes, added back Aimpoint

Actualización: 20 ABR a las 21:31

MP-7, CZ-805, Kriss Vector, MRP 6.8 Aim fix
Added Aimpoint to Kriss Vector
KSG and Benelli M4 techinical Fix (KSG with Aimpoint will look a bit different)

Actualización: 19 ABR a las 10:00

Actualización: 9 ABR a las 18:12

Actualización: 8 ABR a las 18:41

New bot chatter !