XCOM 2
Mitzruti's Perk Pack
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Ενημέρωση: 5 Οκτ 2019 στις 5:29

Fixed a conflict that was preventing a couple skills from the Proficency Marine from working correctly.

Ενημέρωση: 2 Οκτ 2019 στις 19:11

more localiztion tweaks.
Soul Devour now reuires Hungering Shot. It did before to function, but now is also needed to choose it.

Ενημέρωση: 1 Οκτ 2019 στις 20:49

Ενημέρωση: 1 Οκτ 2019 στις 20:33

couple minor localization changes.

Ενημέρωση: 1 Οκτ 2019 στις 11:17

CHANGES:
Light ordnance no longer affects rockets
Some knockbacks are no longer stopped by puny things like walls. or other foes.
Multihook now hijacks power grapple. This makes it's visualization not suck. For compatability, this can be toggled off.
Fixed multihook's targeting method. It is no longer possible to hook through solid walls or wedge yourself into cars.
Taser Shot should now benefit from Akimbo's Bullet Time.
Lethal Sedative and Gunpoint should now work with Akimbo abilites.
Psi Blind and Blinding Suppression now also reduce detect radius.
MZFuse now provides a damage bonus. Added options to patch regular fuse to get this and the stealthyness.
Converted bleeds on blood abilities to a new "Blood Curse" status.
Reworked Obtenebration into a phantom-ish passive. Cloak Of Shadows takes it's place as the hp-for-conceal skill.
Gave Bullet Arts, Explosive Shot, Kinetic Push, Aurora Wave and Transposition new FX.
Kinetic Push no longer requires a psiamp. how good it looks varies depending on assigned weapon tho. (default secondary)
Sledgehammer's initial hit now does half damage, but applies a second full damage hit after the knockback.
Fixed a bug that was causing bullet arts to ignore damage immunities.
Fixed a bug where having both Bluescreen Shockwave and Blasting Bullets did excessive damage to the primary target instead of applying to multitargets.
Fire, Poison and Acid Bullet Arts now apply the matching effect to world if the soldier has Blasting Bullets.

Added 51 new abilities, 13 of which are intended as Gene Mods.

Ενημέρωση: 1 Οκτ 2019 στις 11:17

Ενημέρωση: 5 Ιουλ 2019 στις 20:21

Tier 3 smokes from Tier 3 grenades now benefit from smoke boosting abilities.
Added a handful of mod grenades to the attack grenades array (vortex, AP, subsonic, defensive mine)

Ενημέρωση: 5 Ιουλ 2019 στις 19:35

changed how shellshock and deadly haze are applied - no more stunning your own guys with smokes o/
they also now work with iridar's rockets. however, may be missing array entries for mod-added grenades.

AirBurst will also apply to some rockets.

Added compatability with Still Stop Wasting My Time: psi abilities and stinging gale are affected.

Ενημέρωση: 29 Ιουν 2019 στις 20:38

changed RestoreLife_Coolown to RestoreLife_Cooldown.
added some missing localization stuff

Ενημέρωση: 26 Ιουν 2019 στις 21:38

Fixed an issue with Aurora Wave incorrectly applying the Amor Fati buff to the caster instead of the squad.
Fixed a few localization typos.