Total War: WARHAMMER II

Total War: WARHAMMER II

Radious Insane Difficulty Submod
Ergebnisse 1–10 von 24
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Update: 3. Aug. 2021 um 16:31

Update: 25. Jul. 2021 um 14:30

Update: 24. Jul. 2021 um 8:34

Update: 21. Mrz. 2021 um 16:06

Update: 19. Feb. 2021 um 15:09

Update: 15. Feb. 2021 um 4:02

- Changed the naming and description of most of the skills in order to be stylistically more consistent,
- "Rugged" (formerly "Pain Tolerance") has been moved further to the right and should now be available to all,
- Fixed some duplicated skill IDs,
- Fixed bonus agent level recruitment bonuses not increasing with more invested skill points in the "Veteran" skill,
- Removed AI bonuses to income, as they could be cheesed by the player to get a lot of money. Instead reduced their building and recruitment costs to 0,

Update: 12. Dez. 2020 um 8:22

Update: 1. Aug. 2020 um 16:53

Update: 6. Jul. 2020 um 16:21

Update: 29. Mai 2020 um 8:33