Killing Floor

Killing Floor

KF-Tower of Defense
12件中 1-10 を表示
< 1  2 >
更新: 2013年7月4日 @ 17時34分

Accidently left it on 150 brightness, oops. :p
-Went back and dimmed zone brightness back down to 5.
-Uploaded new pictures and a new video! Wooh!

更新: 2013年7月4日 @ 17時30分

v2.3
-Went back and did a redo on the map border, players could fall in and get stuck.. (Thanks to puzzle for pointing that out.)
-Added grass.
-Moved Trees closer to border.
-Added a possible "Basement" floor.
-Did a redo on the terrain, hated it's ugliness.

更新: 2013年7月3日 @ 6時38分

-Fixed Terrain problem. Wooh!
-----Added 3 more spawns outdoors, in case players decide to defend within the tower (specifically Floors 1 & 2).
-Added a second entrance to the Tower, will add a possible Third later.

!!! - Need more awesome feedback from Subscribers for further progression. Just need to know if fellow players like the idea of "1 way in, 1 way out" defence structures. If the answer is Yes, I will continue to build up on the Tower with that in mind. If no, I will make bigger rooms with multiple entrances.

更新: 2013年7月2日 @ 17時44分

v2.1
-Added more rooms to floor 3.
-----Added Third Trader on Floor 3.
-Grouped all objects to speed up map progression in future additions.
-Added a Cylinder object around the tower.
-----This will be the tower parameters.
-Terrain bugged out on me, will find fix later.
------Moved outside trader indoors.
-Added static meshes so players know it's blocked off.
-Reduced brightness of zone to give better atmosphere.

更新: 2013年6月21日 @ 14時24分

-Reworked 2 long hallways.
-Decided doorways was needed.
-----Doors are assholes, won't work with me, must make my own later. *
-Changed hole in walls close to the second trader smaller to make it less obnoxious.

更新: 2013年6月20日 @ 17時46分

v2
-Changed size of starting room.

更新: 2013年6月20日 @ 17時27分

-Fixed spawn under map.

更新: 2013年6月20日 @ 17時26分

-Fixed rooms disappearing.

更新: 2013年6月20日 @ 17時05分

-Changed Sphere back to Cube.

更新: 2013年6月20日 @ 16時50分

-Fixed second trader not appearing.