Age of Wonders III

Age of Wonders III

Chivalrous Intentions
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Update: 2 Dec, 2019 @ 5:29pm

NEW UNIT: War Boar, a living artifact created by the dwarves. available from the Grand Palace after the Apprentice research.
-Human Gryphon Knight defense reduced by 1. Inflict Crippling Wounds moved to Bronze reward and replaces Overwhelm.
-Dwarf Gryphon Lord defense reduced by 1, Strong Will replaced with Mind Control Immunity. Inflict Crippling Wounds removed.
-High Elf Gryphon Prince defense reduced by 1. Inflict Bleeding Wounds moved to Bronze reward and replaces Overwhelm.
-Arcane Guardian hitpoints decreased by 5 and physical damage by 1.
-Human Retinue Guard's physical damage increased by 1 and Tireless gold reward replaced with Total Awareness and Mind Control Immunity.
-Planar Emissary physical damage increased by 1. Dominate added as additional gold reward.
-Efreet added to Demon spawn pool (can be summoned by Orc Warlock).
-Visual tweaks.

Update: 27 Nov, 2019 @ 7:45am

-Wind Blast cooldown increased by 1.
-Djinn hitpoints decreased by 3, gold cost increased by 10.

Update: 27 Nov, 2019 @ 2:06am

NEW UNIT: Planar Emissary, an unknown creature aiding the goblins. Available from the Grand Palace after the Apprentice research.
NEW UNIT: Planetouched Goblin. Planar Emissary turns dead goblins into them.
NEW UNIT: Djinn, an ally of Tigran Sorcerors. Available from the Mana Vault after the Apprentice research.
NEW UNIT: Efreet, can be encounter in any spellcaster-infested area and for Tigran Sorcerors on higher starting army settings.
-Ghost get +2 Spirit and +2 Frost damage.
-Arcane Guardian's Daze replaced with Dazzle. Gains Inflict Crippling Wounds on bronze rank. Hitpoints increased by 3.
-Malachite Warrior cannot regenerate (will rely on units with Mend Magical Being).
-Gargoyle gains 5 hitpoints.
-Visual and audio tweaks.

Update: 21 Nov, 2019 @ 11:03pm

-Orc Rusher gets Volunteer on bronze rank.
-Orc Torturer cost increased by 10 gold.
-High Elf Mageblade loses Leader Slayer as it is referred to as Hero Slayer in-game, causing confusion.
-High Elf Avenger hitpoints increased by 3.
-High Elf Sylvan Ranger hitpoints increased by 3.
-High Elf Trickster hitpoints decreased by 5. Cost increased by 10 mana.
-Dancing Sword gains Urban Concealment.
-Visual and audio tweaks.

Update: 18 Nov, 2019 @ 8:39am

-Human Sorcerors can now produce Gargoyle.

Update: 18 Nov, 2019 @ 1:12am

NEW UNIT: Gargoyle, a former dwarven creation now used by human sorcerors. Available from the Grand Palace after the Apprentice reseach.
NEW UNIT: Arcane Guardian, a magical construct used by the high elves. Available from the Wizard's Academy after the Apprentice research.
NEW UNIT: Putto, an animated statue protecting certain holy sites.
NEW UNIT: Dancing Sword, an enchanted weapon used by orc sorcerors. Available from the Mana Vault after the Apprentice research.
NEW EVENT: Boomsday Cult, may occur in late game.
-Malachite Warrior now requires the Apprentice research. Moved from Stone Giant spawn to Dwarf Apprentice and can therefore appear for dwarf sorcerors in higher starting army settings.
-High Elf Avenger's bronze reward changed from Inflict Crippling Wounds to Monster Slayer, gold reward changed from Armor Piercing to Inflict Crippling Wounds.
-High Elf Sylvan Ranger's bronze reward changed from Monster Slayer to Martial Arts. Gold reward changed from Inflict Crippling Wounds to Armor Piercing.
-Goblin events (Goblin Raiders & Goblintide) now spawn a much larger variety of units, including some class units.
-Rot Troll gold reward changed from Path of Decay to Gas Breath. Damage on levelup changed to blight every second rank.
-Wyvern Blade Schism now spawn Trebuchets (properly).
-Wyvern Blade Schism and Queen's Parting Gift event timers reduced by 1 turn.
-Zombie Epidemic now spawn more stacks.
-Visual tweaks.

Update: 6 Nov, 2019 @ 9:46pm

-Dwarf Mastersmith damage decreased by 1. Mana cost decreased by 10. Priority listing slightly decreased.
-Halfling Scallywag added to generic Halfling spawn list.
-Visual tweaks. Amongst other things, fixes Spectre animations.

Update: 31 Oct, 2019 @ 6:03am

-Haunt Machinery changed from 3 turn cooldown to once per battle.
-Poltergeist loses research requirements, making it available to all. Cost increased by 10 gold and moved to Chamber of the Rite.
-Orc Rusher spawning limited to Orc Berserker spawn list only to avoid "standing idle" issue during Orcish Warbands event (this is caused by being Taunted by default).
-Orc Razorbow added to Orcish Warbands event.

Update: 30 Oct, 2019 @ 5:59am

NEW UNIT: Vampire Mistress, lives within the Necropolis. Available from the Chamber of the Rite after the Reanimator research.
NEW UNIT: Ghast, available to all Necromancers through the Mariner's Guild.
NEW UNIT: Poltergeist, lives within the Necropolis. Available from the Haunted Vault after the Cannon research.
-Brass and Argent Automaton moved to Blast Furnace for better AI production.
-Zombie gains Cave Crawling, changed to Irregular.
-Auric Automaton gets 20% Shock Weakness and unit priority listing increased.
-Goblin Rapscallion changed to Irregular. Gold rank reward changed to Inflict Bleeding Wounds from Throw Net. Throw Net and Improved Wall Climbing added as starting abilities. Defense decreased by 1 and resistance by 2. Hitpoints increased by 5. Speed increased by 4. Priority listing increased.
-Uraeus damage decreased by 1.
-Roc cost decreased by 10 gold.
-Orc Rusher added to Orc Berserker spawns.
-Gibbering Giblet priority listing decreased.
-Visual/audio tweaks.

Update: 17 Oct, 2019 @ 4:45pm

-Archon Revenant Prodromos are now properly available.