Sid Meier's Civilization VI

Sid Meier's Civilization VI

Warfare Expanded: Armored Assault
Wyświetlanie 21-28 z 28 pozycji
< 1  2  >
Aktualizacja: 14 kwietnia 2019 o godz. 0:29

Updated Armored Cavalry for new vehicle colours.
Updated ISU-152 (Assault Gun) to use new vehicle colours.
Updated Sturmtiger (Assault Gun) to use new vehicle colours.
Updated Wiesel 1 ATGM AFV (Modern Tank Destroyer) to use new vehicle colours and made them tintable.
Updated BRDM2 ATGM AFV (Modern Tank Destroyer) to use new vehicle colours and made them tintable.
Updated Early Light Tank to use new vehicle colours and made them tintable.

Aktualizacja: 15 marca 2019 o godz. 5:31

Updated korean text files.
Added German text by Sincius.

Aktualizacja: 3 marca 2019 o godz. 0:34

Actually added Korean Text thanks to nut9931 this time.

Aktualizacja: 28 lutego 2019 o godz. 4:55

Worked on resources for GS some more thanks to KrumStrashni.
Added Korean Text thanks to nut9931.
Removed the now redundant custom cultural groups and replaced them with the new civ specific tags in artdefs.
Renamed cultural variation tags to be the current ones that Firaxis changed in artdefs.
Added support for the new cultural variation tags in artdefs.

Aktualizacja: 25 lutego 2019 o godz. 5:08

Added compatability with GS (not tested as I don't own GS yet). Should now works with base game, R&F, GS or all DLC.
Added resource requirments to a lot of units to be inline with GS.
Re-balanced a lot of the unit stats to be inline with GS.

Aktualizacja: 15 lutego 2019 o godz. 17:52

Made WE Armored Assault compatible with the latest patch.

Aktualizacja: 1 listopada 2018 o godz. 1:02

Added compatibility for S&T UU upgrades and replaces (may have missed some).

Aktualizacja: 2 października 2018 o godz. 4:36

Added mobile ranged line
Added armoured recon line
Added mobile fire support line
Added mobile anti-cavalry line