Divinity: Original Sin 2

Divinity: Original Sin 2

Void Knight [Definitive Edition]
29개 중 1~10개 표시 중
< 1  2  3 >
업데이트: 2018년 10월 7일 @ 오전 4시 04분

Osmosis now does pure damage and doesn't scale with weapon, has longer range and cannot miss.
Bugfixes

업데이트: 2018년 10월 6일 @ 오후 2시 38분

Void sword can now inflict void mark IV above 1 stack
Skill name changes

업데이트: 2018년 10월 6일 @ 오후 2시 37분

Infused dagger can now inflict void marks

업데이트: 2018년 10월 6일 @ 오전 11시 52분

New Void Mark animations
General bugfixes

업데이트: 2018년 10월 6일 @ 오전 8시 15분

Added immunities to dragon form and GM can now use dragon form skills
Summon now deals piercing damage

업데이트: 2018년 10월 5일 @ 오전 10시 38분

Summoned shadow no longer uses old dagger throw
Push no longer makes the game stuck if the target was knocked down

업데이트: 2018년 10월 5일 @ 오전 10시 37분

업데이트: 2018년 10월 5일 @ 오전 9시 18분

Testing different damage values, closer to base game, but still lower to balance out void marks

업데이트: 2018년 10월 3일 @ 오전 10시 53분

Void Sword can now be cast on the ground
Foot sweeper reverted to 1 turn knockdown, it can now inflict void marks and the empowered effect is armor piercing knockdown

업데이트: 2018년 10월 2일 @ 오후 2시 52분

Black Hole and Void Spikes now inflicts 2 stacks.
Void Sword can now hit multiple enemies with bonus damage on knocked down/marked targets.
Energy Transfer now kills at 25% health and 50% empowered.

*Void Daggers are now targeted 3 times (can inflict 3 void marks at once if used on the same target or spread out evenly if used on multiple), small damage nerf, Empowered bleed 5 turns -> 10 turns
*Void Strike cooldown 3 -> 2, small damage nerf
*Empowered bonus damage buff
*Void Sword bonus damage buff on knocked down targets and base damage buff
*Foot sweeper now inflicts knockdown for 2 turns, small damage nerf
*Black hole empowered slow 1 turn -> 3 turns
*Void Marks now last 4 turns

*Balance changes in the updates before this one (There could be some things I'm missing)