Space Engineers

Space Engineers

Modular Encounters Systems
Näytetään 91–100 / 306
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Päivitys: 24.7.2022 klo 9.19

2.66.1

- Fixed crash in cleanup process
- Fixed crash in faction owner selection

Päivitys: 23.7.2022 klo 21.41

2.66.0 (Changed versioning format to Major.Minor.HotFix)

- Added support for Stealth Drive Mod (Npc behavior targeting will respect cloaking)
- NPC Chat Author Color now based on reputation with faction (CptArthur)
- Added RazeBlocksOfType Action
- Added Reputation Min/Max cap for changes made by actions.
- Condition profile added IsTargetPlayer and IsTargetGrid
- Fixed arbitrary value used in NPC reactor block, now uses amount defined in Grids config
- Added potential fix for if/when another mod deletes all members in an NPC faction. MES will attempt to create a new leader identity for the faction.
- Added Block Replacement Profile option to limit the amount of blocks that are replaced at spawn (eg, only 2 thrusters get replaced)
- Fixed Drone Encounters classifying as OtherNPC post spawn
- Fixed issue with Drone Encounters using arbitrary value for player timer at start.
- Added additional logging to Grid Cleanup

Päivitys: 28.6.2022 klo 19.41

2.1.65
- Fixed NRE/CTD regarding Chat Commands and/or Wave Spawner

Päivitys: 26.6.2022 klo 21.52

2.1.65
- Bug fixes for zones
- Reduced clutter when recording a single admin spawn and using the /MES.IGLSD.SpawnGroup chat command

Päivitys: 25.6.2022 klo 10.43

2.1.64
- Added support for Water Mod on mod.io
- Updated AiEnabled API files
- Fixed Logging in GetGridBehavior
- Action for manipulating KPL Custom Bools and Counters
- Added RandomFixedCount to PrefabSpawningMode
- Added ThreatScorePlanetaryHandicap to Spawn Conditions
- Zone Conditions can use KPLs
- Fixed Bug With Threat Score Handicaps

Päivitys: 19.6.2022 klo 8.35

2.1.63
- Vulture behavior subclass
- Fixed issue with RC block and Inhibitors
- Fixed potential issue with thrust and gyro profiles not calculating at behavior init
- Added initial health and weapon counts to behaviors (Conditions can use)
- Added autopilot profile options for Vulture
- Fixed some issues with Conditions and Any True Boolean variables (local and global)
- Additional logging for unowned NPC spawns

Päivitys: 9.6.2022 klo 7.25

hotfix for previous update

Päivitys: 8.6.2022 klo 20.22

2.1.62
- Various Fixes

Päivitys: 5.6.2022 klo 21.09

2.1.61
- Added possible fix for NRE in Personnel/Energy Inhibitor logic
- Added API Options to Enable/Disable SpawnGroups

Päivitys: 4.6.2022 klo 16.13

2.1.60
- Added Additional Info To GESAP
- Minor Fixes and Prep for Imber, Incon, Parallax mods.