Garry's Mod

Garry's Mod

gm_Shambles
Viser 11–20 av 29 bidrag
< 1  2  3 >
Oppdatering: 18. okt. 2013 @ 6.31

-Made all windows breakable
-Fixed a couple minor glitches

Oppdatering: 15. okt. 2013 @ 11.07

-Neatened geometry in a couple areas of the map
-Altered lighting

I know I'm a perfectionist. A gift and a curse.

Oppdatering: 14. okt. 2013 @ 13.53

-Refined lighting slightly and fixed a glitch

Oppdatering: 12. okt. 2013 @ 11.51

-Subtle changes for refinement

Oppdatering: 11. okt. 2013 @ 4.02

-Minor lighting fix

Oppdatering: 10. okt. 2013 @ 13.26

-Quick icon fix

Oppdatering: 10. okt. 2013 @ 11.03

The final update:

-Vastly improved lighting -should be easier to see
-Vastly optimised -stability improved, fps increased
-Sky is now all fog for cleaner visuals and performance
-Fixed soundscape not loading in multiplayer
-A couple new easter eggs

Oppdatering: 30. juli 2013 @ 11.46

The SUBTLE one:

-Massive improvements to lighting including moonlight
-Optimisation
-Architectural improvements including adding extensions to some of the houses
-Subtle environmental easter egg (no giant squid, you'll find it by searching or...flying)

Known issues:

-Cubemaps not working appropriately (thank steampipe for that)
-Flickering windows and doors on fake houses (get used to it, unavoidable trade-off for better lighting)

Look out for a day version, any bugs let me know.

Oppdatering: 20. juni 2013 @ 14.10

-Fixed shadows facing the wrong way
-General bug fix

Oppdatering: 11. juni 2013 @ 13.14

Fix-it update:

-Generally optimised
-Subtly better lighting
-Fixed physgun moving props in map