Rising Storm 2: Vietnam

Rising Storm 2: Vietnam

True Historic Map
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Pembaruan: 11 Jul 2019 @ 1:49pm

- rebuild both VNTE and GMTE for the new version of RS2
- removed ammo from B objective (No more nade spamming the window)
- added ladder on D objective that lets attackers reach higher ground without the need for a good chopper pilot

Pembaruan: 18 Des 2018 @ 5:09am

- added 2 tunnels connecting A and B objective.
- added another paper plane on the table near A objective. The paper plane flies through the window into B objective.

Pembaruan: 16 Des 2018 @ 8:14am

- added another Chopper to GMTE
- added Commander role to GMTE

Pembaruan: 16 Des 2018 @ 7:59am

Pembaruan: 14 Des 2018 @ 6:05pm

- added GMTE-TrueHistoricMap ( Green Army Man version )
Since people asked for it, here it is... enjoy!

Pembaruan: 1 Des 2018 @ 2:57pm

- changed te map file name to VNTE-TrueHistoricMap_V3 for 1.2 bug reason.

Pembaruan: 20 Nov 2018 @ 5:03am

- update for 1.2 broken landscape error
- added 1 paper plane at the top of the stairs on D objective
- removed the high jump on Bed matrice and added extra ladder, because of a multiplayer bug on the physics volume.

Pembaruan: 22 Sep 2018 @ 2:14pm

- fixed smoke disappear bug
- expanded the chopper fly space so pilots can maneuver easier
- added vent shafts on D objective so attackers have tunnels,main and side roads to attack
- expanded the spawn protected volume on D to prevent defenders from camping at tunnel entrance

Pembaruan: 18 Sep 2018 @ 5:26am

- fixed a bug where players would spawn outside of the map on D objective

Pembaruan: 17 Sep 2018 @ 11:33am

- tweaked D objective
- added ladders on B objective so VC can climb faster to A
- added ladders to Bed Matrice, in case of server having a water bug on it, players can use the ladders instead.
- added claymore props cover near A objective
- changed the color of the sand on the floor to brighter color so players will spot them better and build tunnels.
- changed the crate on B objective to empty and filled it with sand so new players will still be able to build tunnels without looking for a better place.
- Fixed the bug where players weren't able to place traps on the upper terrain.
- made a sandwich with salami,cheese, and pickles, eat it up with some Kefir and uploaded the map!