FortressCraft Evolved

FortressCraft Evolved

Paste Builder
正在显示第 1 - 10 项,共 94 项条目
< 1  2  3 ... 10 >
更新于:2022 年 7 月 29 日 下午 5:29

Update Harmony library to 2.2.2

更新于:2020 年 11 月 5 日 下午 3:49

Change submitted by Aygar to purge excess paste instead of flushing the paste in storage.

更新于:2020 年 11 月 4 日 下午 5:41

Add Paste Builder Controller machine submitted by Aygar which allows turning all paste builders on and off immediately of for a period of time.

更新于:2020 年 2 月 22 日 下午 12:19

Changes to prevent problems with machine tracking when a manufacturing plant set to automate a Paste Builder or Site Marker machine creates it at 0,0,0 to spawn the visuals.

更新于:2020 年 1 月 5 日 下午 6:46

Adjustments to network client data transmission method.

更新于:2020 年 1 月 5 日 下午 6:19

Adjustments to network client data transmission method.

更新于:2020 年 1 月 5 日 上午 11:19

Adjustments to network client data transmission method.

更新于:2020 年 1 月 5 日 上午 7:51

- Another fix for stored paste and power level not updating on paste build base info poopup.
- Fix network client visuals for mass storage drone actions.
- Reduce size of transmitted data to network clients for paste action state updates.
- Fix removed paste builders not releasing the task and site assignment and leaving the allocation stuck.

更新于:2020 年 1 月 4 日 上午 7:03

- Adjustments to limit network client payload sizes.
- Adjustments to limit task search iterations.
- Adjustments to network client visual updates.

更新于:2020 年 1 月 3 日 下午 6:17

- Adjustments to limit network client payload sizes.
- Adjustments to limit task search iterations.
- Adjustments to network client visual updates.