Source Filmmaker
Monster Hunter World: Odogaron
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Обновление: 13 мая. 2019 г. в 20:00

Changed by SFM
Fixed Issue with Spine Armeture
updated to hi-texture monster pack textures
Adjusted File paths to updated scheme for better organization

Обновление: 13 мая. 2019 г. в 19:56

Changed by SFM

Обновление: 12 окт. 2018 г. в 23:20

Changed by SFM

Обновление: 12 окт. 2018 г. в 3:29

Upated filepaths to my own model folder, Added hopefully a better armeture scheme, and fixed the material issues from the file move

Обновление: 12 окт. 2018 г. в 3:24

Changed by SFM

Обновление: 16 сен. 2018 г. в 2:29

apparently the phongs where off with the damage layer

Обновление: 15 сен. 2018 г. в 3:54

Forgot lightward on damage layer

Обновление: 13 сен. 2018 г. в 23:21

Alright as far as im concerned i got the phongs figured out for the look i was going for, sorry for all the updates over the week this should be the last one for now. or pending any reported bugs by users.

Обновление: 13 сен. 2018 г. в 18:54

Changed by SFM

Обновление: 13 сен. 2018 г. в 16:06

Changed by SFM