Divinity: Original Sin 2

Divinity: Original Sin 2

LeaderLib - Definitive Edition
กำลังแสดง 91-100 จาก 359 รายการ
< 1 ... 8  9  10  11  12 ... 36 >
อัปเดต: 30 ต.ค. 2021 @ 1: 42pm

1.7.17.1

Changes
  • Fixed the black screen issue when in splitscreen mode (caused by a "fullscreen" flag in a LeaderLib UI - weird).

    Game Bug Fixes
  • Added a fix for the experience bar tooltip breaking the quest reward screen item tooltips. This tooltip would stay open until the reward screen was closed, and prevented item tooltips (like the mouse was stuck over the bar or something). LeaderLib now closes the experience bar tooltip when the reward screen opens.
  • Fixed skill tag requirements being ignored in some situations (like skills from items). This is a client-side fix that will disable a skill if tag requirements are not met, and then display that requirement in the skill tooltip. This is important for mod mechanics, such as only making a skill usable when a condition is met.
  • Alongside the above fix, the skillbar should now refresh when a tag is added/removed that a skill uses, which means no more need to cycle hotbars to get requirements to reload.

อัปเดต: 29 ต.ค. 2021 @ 5: 59pm

Changes
  • Added "Enable Spell Critical Hits" to the Game Settings menu, allowing spells to crit without Savage Sortilege.
    [i.imgur.com]
  • Disabled the PhysicalResistance bug workaround, since it was fixed in the latest extender version on October 1st, 2021

อัปเดต: 29 ต.ค. 2021 @ 5: 34pm

1.7.17.0

Changes
  • Fixed the Skip Tutorial checkbox being offscreen for some resolutions.
  • Tweaks to SafeForce/GameHelpers.ForceMoveObject, to support negative values (pulling), and using the target's position as the source position (ex. moving a target 3m rather than moving them 3m max from the caster).
  • Added a listener for when force moving is done ("ForceMoveFinished").
  • Added a "Click to Teleport" mode in developer mode, toggled with CTRL + Home.
  • Tweaked GameHelpers.Skill.ShootProjectileAt to avoid hitting the caster.
  • GameHelpers.Skill.CreateProjectileStrike now more accurately recreates the projectile shooting behavior of skills.
  • Added new helpers:
    • GameHelpers.Character.EquipItem
    • GameHelpers.Skill.ShootZoneAt
    • GameHelpers.Skill.ShootZoneFromSource
    • GameHelpers.Math.Clamp
    • TableHelpers.ShuffleTable
    • GameHelpers.GetGameDifficulty
  • Added a new listener for healing ("OnHeal"). This will try to get the source skill or HEALING status.

อัปเดต: 9 ต.ค. 2021 @ 10: 13am

1.7.16.13

Minor update.

Changes
  • Fix for an extra strike count in GameHelpers.Skill.CreateProjectileStrike.
  • Made ArmorAbsorption get recalculated when modifying damage in HitData (this affects the absorbed overhead text).

อัปเดต: 30 ก.ย. 2021 @ 4: 42pm

1.7.16.11

Changes
  • Implemented a workaround for an extender bug related to Physical Resistance (physical resistance in the code was coming back as being 2x bigger than it actually is, so 50% would be 100% when LeaderLib accessed it to calculate damage). Enemies like the Djinn should no longer be immune to physical damage, at least if LeaderLib is involved with the damage.
  • Fixed an issue with the Buff Status Preserver where it wasn't enabled after enabling it in the options.
  • Fixed an issue with the Buff Status Preserver where skills who inherited their buff-applying status actions weren't preserving those statuses (like if a skill derived from Fortify).

อัปเดต: 29 ก.ย. 2021 @ 5: 11pm

Small tweak to reduce some flash player warnings in the console window (mainly for mod authors).

อัปเดต: 29 ก.ย. 2021 @ 1: 46pm

1.7.16.10

Changes
  • Fixed some issues in the Mod Settings / Gameplay menus (things not saving due to invoke/call capturing not working).
  • Implemented a workaround to get the Apply button to work in the Gameplay menu (Larian's engine code continually calls a function to disable this button unless one of their options has changed).

อัปเดต: 25 ก.ย. 2021 @ 5: 41pm

1.7.16.9

Changes
  • Fix for the Mod Settings menu missing some mod entries in certain situations.

อัปเดต: 24 ก.ย. 2021 @ 8: 46pm

1.7.16.8

Changes
  • Quick fix for status tooltips throwing an error.

อัปเดต: 24 ก.ย. 2021 @ 3: 05pm

1.7.16.7

Changes
  • Moved character creation content parser to CharacterExpansionLib (separate mod).
  • Added a script purely for mod authors, to provide some auto-completion through Mods.LeaderLib.