Divinity: Original Sin 2

Divinity: Original Sin 2

LeaderLib - Definitive Edition
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Update: 12 Aug, 2019 @ 8:08am

1.2.3.0

Item Auto-Leveling
  • Tweak to the rules for leveling items with the LeaderLib_AutoLevel tag. Spamming level-ups should have the item level correctly now.

Shapeshifting
  • Added two new rings that allows you to shapeshift between all races, genders, and undead versions instantly (LOOT_LeaderLib_Ring_Shapeshifter and LOOT_LeaderLib_Debug_Ring_TestingStats for a version with stats). Currently, these rings have to be spawned manually, as they're intended use is for mod authors or GMs who want to test all 16 player characters.

Update: 4 Aug, 2019 @ 2:36pm

Update: 4 Aug, 2019 @ 2:11pm

Update: 30 Jul, 2019 @ 8:51pm

Update: 30 Jul, 2019 @ 8:47pm

Update: 30 Jul, 2019 @ 8:18pm

1.2.0.0

Gamemaster Mode
  • Added experimental (a.k.a. untested) Gamemaster mode support.
  • Created a script that re-implements item usage, moving, picking up, combining, and lockpicking blocking, and re-implemented pickpocketing blocking since GM mode disables these and allows everything through. Pickpocketing blockings takes whether the thief is the GM into account.

ReCon Commands
  • Added a new command to make a character cast skills:
    oe leaderlib_useskill (CHARACTERGUID)caster (STRING)skill (GUIDSTRING)target
    Both the caster and target default to the player if not set.

Fixes
  • Added a check for whether a character is a summon or follower when iterating on the party (used for party count checks).

Update: 24 Jul, 2019 @ 6:48pm

1.1.25.0

Scripting API
  • Combat-related query lists now clean up when combat ends (requires a mod to actually use them).

Update: 26 Jun, 2019 @ 8:55pm

Update: 26 Jun, 2019 @ 8:54pm

Update: 14 Jun, 2019 @ 3:33pm