XCOM 2
[WOTC] Dual Wielded Pistols 2.0
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Mis à jour le : 16 juin 2020 à 11h21

Compatibility update for new Primary Secondaries beta.

Mis à jour le : 13 juin 2020 à 5h12

Marked Customizable Secondary Weapons mod as incompatible.

Use all the previous letters to construct a three letter word, and start a new word. Today's letter is "A".

Mis à jour le : 11 avr. 2020 à 22h25

Added a couple of 'none' checks to prevent log spam.

Mis à jour le : 2 mars 2020 à 13h57

Removed some unrelated debug logging I pushed to workshop by accident.

Mis à jour le : 14 janv. 2020 à 8h08

Secondary Pistol will now correctly fire on interactive objects, such as Alien Relay and Chosen Sarcophagus.

Fixed fire animations for dual Sawed Off Shotguns when used with my Sawed Off Shotgun Overhaul.

Removed special config for LW2 Secondary Weapons. Previously it was necessary to allow using a Utility Slot Melee Weapon alongside Dual Pistols, but it had a nasty side effect of allowing Bladestorm and other melee abilities to trigger with a Secondary Pistol when used without Primary Pistol.

Mis à jour le : 13 janv. 2020 à 15h51

Implemented Lost Headshot in a different way (this is at least third one now, wowee).
By default you will get your Action Points refunded if the Secondary Pistol Shot kills the Lost unit, even if the Primary Pistol Shot has missed. This behavior can be changed in config.

Mis à jour le : 4 janv. 2020 à 4h40

Temporarily disabled Lost Headshot effect to prevent the game crashing during Lost missions. For now, you will not have your Actions refunded if the Lost is killed by the secondary pistol shot.

Mis à jour le : 28 déc. 2019 à 17h42

Secondary Pistol Shot will now be properly subjected to Reaction Fire penalties (and will be unable to crit) when following up on an Overwatch Shot.

Mis à jour le : 28 déc. 2019 à 16h01

Removed duplicate Pistol Shot when used with RPGO.
Implemented Lost Headshot in a different way, can potentially fix crashes some people have been experiencing on Lost missions.

Mis à jour le : 20 déc. 2019 à 20h07

Fixed a bug that prevented my Lost Headshot Fix from applying if the soldier had an ability that freed them from being subjected to Offhand Aim Penalty.

In other words, Lost Headshot with Dual Pistols worked only with non-Akimbos. Fixed now.