Distance

Distance

[STE2]Tetreal
Viser 1–10 av 10 bidrag
Oppdatering: 22. apr. 2024 @ 16.05

+ Fixed the level not having car headlights, which made it difficult to navigate the road in the final section. This was due to v1.0 of Distance removing the car having headlights on by default

Oppdatering: 26. sep. 2018 @ 21.21

+ Fixed a bug introduced in Distance 1.0 where the ending skybox would only appear as white

Oppdatering: 26. aug. 2018 @ 13.05

+ Fixed an odd bug that prevents this level from finishing in Multiplayer, thanks to a clever workaround

Oppdatering: 24. aug. 2018 @ 15.32

+ Updated the EndZone shine so it is no longer static
+ Slightly improved the EndAnimation
+ Fixed some Tron arrow particles not animating correctly

Oppdatering: 24. aug. 2018 @ 10.03

+ Added a shine effect to the end of the finish animation
+ Fixed some visual issues for playes with the Medium render distance

Oppdatering: 24. aug. 2018 @ 9.35

- Removed an unused object out of sight

(Sure, let's just update the whole level for every minor change :^))

Oppdatering: 24. aug. 2018 @ 9.33

+ Made the fancy arrows in the transition from Space to Symbol look better

Oppdatering: 23. aug. 2018 @ 20.55

+ Added fancy arrows in the transition from Space to Symbol to help direct players to the road

Oppdatering: 23. aug. 2018 @ 20.42

+ Added a checkpoint when entering Space
+ Release (Public)

Oppdatering: 23. aug. 2018 @ 20.18

+ Release (hidden)