Garry's Mod

Garry's Mod

Ashland & Olive Hill (In-Dev)
Ergebnisse 1–10 von 20
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Update: 10. Nov. 2018 um 18:36

LEAKS DEAD

Update: 10. Nov. 2018 um 14:38

None Provided

Update: 10. Nov. 2018 um 10:12

Hotfix Update 3

fixed some more common bugs, the second main update is due by next week and will feature the removal of the s-curve and the addition of a new area in it's place

Update: 9. Nov. 2018 um 17:04

Hotfix 2.5

i fucked up

Update: 9. Nov. 2018 um 15:43

Hotfix Update #2

fixed some more kinks, new spawn, etc

Update: 8. Nov. 2018 um 14:55

Hotfix Update #1

Features changes to signalling, scenery aspects in areas, layout-related features, etc.

Added a few textures that I forgot to add

Still working hard on fixing the minor leak just uphill from Olive Hill....


(I'll have the entire stretch of main line from olive hill to piker's peak entirely rebuilt/rerouted to have a better flow to the map by the third main update on my roadmap. This will also feature the removal of the S-curve.)

Update: 6. Nov. 2018 um 11:00

None Provided

Update: 6. Nov. 2018 um 9:51

Section 1 of the final update set.
-Added experimental version gm_aoh_rr_v2 for bugtesting.

Your feedback is important! Please report any issue by posting in the bug thread!

Known Issues:
-Area Portal leak uphill from olive hill
-some minor roadbed alignment problems near Bluebank
-the station at Sneedville needs to be rescaled
-other minor visual issues

Update: 8. Sep. 2018 um 13:14

-Added a HEAVILY experimental night version
-Added the rail-trail version for my /rallybois/
-bugfixes out the ass

Update: 7. Sep. 2018 um 19:55

NEVERMINDIT'SFIXED
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA