STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Age of Legends v1.341: TOTAL IMMERSION
目前顯示第 91-100 項,共 162 項
< 1 ... 8  9  10  11  12 ... 17 >
更新:2022 年 7 月 1 日 @ 上午 9:02

HOTFIX 4

- Resolved issue with Mandalorians and Maw Irregular Fleet not being able to build Asteroid Mines

更新:2022 年 7 月 1 日 @ 上午 3:20

更新:2022 年 7 月 1 日 @ 上午 2:55

更新:2022 年 7 月 1 日 @ 上午 12:02

更新:2022 年 6 月 30 日 @ 下午 11:39

更新:2022 年 6 月 24 日 @ 上午 9:32

更新:2022 年 3 月 29 日 @ 上午 9:49

更新:2022 年 3 月 28 日 @ 上午 6:20

BUG FIXES

- Chiss can now build mining asteroids and space stations in Rise of Caedus
- Chaf engine issue resolved
- Issue with New Republic's Viscount resolved
- Drexl starfighter now can use hunt ability

更新:2022 年 3 月 26 日 @ 上午 12:09

BUG FIXES

- Resolved issue with multiplayer not starting correctly

更新:2022 年 3 月 25 日 @ 上午 8:14

BUG FIXES

- Various text changes/corrections
- Removed erroneous B1 Air Droids from Jedi Coalition starting forces
- One Sith should not longer be able to gain pirate units
- Mandalorian Firespray hunt ability fixed
- You can now select all factions in multiplayer menus, and menu tidied-up to remove defunct information
- M31 Syck made skirmish-only for Confederation
- Obsolete Batil removed from Confederation roster
- Cleared up confusion in the code between the TIE ap-1/Mauler and the Century Tank
- Resolved issue with Titan-class having two invincible ion cannon hardpoints
- Resolved issue with Jaina and Zekk being unkillable/untargetable in space for the Killiks
- Maw Irregular Fleet now have land turrets
- Killik ships can now carry out orbital bombardments
- Killik Hapan ships now deploy squadrons
- Nemesis gunship should now close to range to attack correctly