Stellaris
Technology Ascendant
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Обновление: 12 сен. 2023 г. в 9:57

Version Update to 3.9, no changes

Обновление: 19 мая. 2023 г. в 9:56

  • Numerous tweaks to breakthrough chances, mostly updating so that all vanilla traditions/ascension perks and relevant leader traits boost at least one perk.
  • Chance is now roughly, the sum of base modifiers (ethics/traditions/perks/philosophy) multiplied by the traits of councilors (having an expertise counts most, focuses genius, maniacal, and inquisitive also provide increasing boosts per level) and by any research agreements/spy networks. See TechAscendant_settings for details
  • TechAscendant_scripted_triggers is better optimized for the changes above
  • Situation log entries updated
  • Overwrite for mega.200 removed, no longer needed (it used to prevent the foundation from disappearing when you created an ecumenopolis, but the vanilla event no longer uses clear_deposits)
  • Final Frontier Breakthrough now adds leader cap
  • Grand Strategy now multiplies fleet cap instead of adds
  • Predictive Quantum Mechanics now adds physics to technicians and energy to researchers
  • Psychohistory unity from researchers reduced to 1 from 2

Обновление: 11 мая. 2023 г. в 13:11

-added support for multi level research traits
-general tweaks to breakthrough chance weights

Обновление: 10 мая. 2023 г. в 14:02

-Error Log Cleanup
-Skill boost from rejecting a breakthrough decreased to 1 (2 seems to skip the ability to pick your skills)

Обновление: 9 мая. 2023 г. в 15:28

-Preliminary 3.8 Update
-Breakthrough chances depend on councilors
-Archeotech Breakthrough added

Обновление: 14 мар. 2023 г. в 10:48

-Initial update for 3.7
-Slightly decreased boost from research agreements and spy networks

Обновление: 28 янв. 2023 г. в 10:47

-Re enabled living ship sections
-Increased base difficulty to 5000, cumulative penalty is 1.5

Обновление: 11 янв. 2023 г. в 9:20

-Temporal Shielding now gives 5% instead of 500% as intended

Обновление: 21 дек. 2022 г. в 14:11

-Update for 3.6

Обновление: 21 сен. 2022 г. в 9:41

-Update for 3.5
-Made breakthroughs slightly rarer