Prison Architect

Prison Architect

Project Edenmer - A Medieval Fantasy Mod
Mostrando 11-20 de 28 aportaciones
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Actualización: 28 JUL 2018 a las 5:40 p. m.

Fixed ritual room and ritual object requirements.
Certophones drain mana.

Actualización: 28 JUL 2018 a las 4:19 p. m.

Mages, and Archmages.
Meditation Meeting and Cleaning Ritual reforms.
Meditation and Ritual Rooms.
Tavern.
New Art.
New flavor text.
Mild rebalancing.
Magic Wand Crafting.

Actualización: 27 JUL 2018 a las 5:59 a. m.

Made a three wide jail door.
Changed some room requirements.
Changed a little flavor text.
Added in functional sinks and new action: Washing hands.

Actualización: 26 JUL 2018 a las 11:59 p. m.

Rebalanced detention grant to be less.
Added double sided art to doors and staff doors. (Normal doors have a strange art issue in the building menu)
Changed straw bed art to be a darker coloration.

Actualización: 26 JUL 2018 a las 10:14 p. m.

Added straw bed for when you research Lower Cell Requirements.
(1 square sized bed, bad quality rest)
New Art.

Actualización: 26 JUL 2018 a las 8:51 p. m.

Fixed detention grant amount, added more requirements.
Added lavatory grant.

Actualización: 26 JUL 2018 a las 8:17 p. m.

Updated description.

Honestly can't recall if I changed anything else this time really.

Actualización: 26 JUL 2018 a las 7:33 p. m.

Changed UI
Increased detention facility grant.
Changed more flavor text.
Changed minor art.
Changed doctors

Actualización: 26 JUL 2018 a las 5:45 a. m.

Actualización: 26 JUL 2018 a las 4:58 a. m.

Added in faster time buttons.
Changed UI art.
Changed sprinkler art.
Changed numerous other art.
Changed more room requirements.
Changed phone art.