Garry's Mod
Black Mesa Experimental Weaponry
Visualizzazione di 81-90 elementi su 442
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Aggiornamento: 19 giu 2021, 4:20

-Fixed Redeemer worldmodel
-Fixed 4XRK projectile causing its explosion 6 times
-Super MG, Super Shotgun and Gauss can now be used by NPCs

Aggiornamento: 9 giu 2021, 10:47

-Added a achievement for BME Entities

Aggiornamento: 28 mag 2021, 10:52

-Added OAR titan rocket model

Aggiornamento: 21 mag 2021, 11:11

-Moved the rocket crowbar projectile in here
-4XRK RPG missile now makes flying sound
-Decreased fireforce of the gauss

Aggiornamento: 20 mag 2021, 12:14

-Added 4XRK rocket launcher
-Non super admin players are no longer able to use the aimbot mode of the XYZ360
-Firing the Redeemer while scoped will now shoot an unguided faster missile
-Multi-Nade Launcher now uses new sounds and a different grenade model

Aggiornamento: 2 mag 2021, 2:31

-Safeguards to prevent non-admins from firing the special attack on Gasters

Aggiornamento: 13 apr 2021, 8:48

-Added TFC umbrella swep

Aggiornamento: 12 apr 2021, 8:48

-Added function to prevent certain weapons from working when in singleplayer

Aggiornamento: 11 apr 2021, 12:42

-Hopefully fixed all flamer related issues

Aggiornamento: 11 apr 2021, 11:32

-Fixed flamer particle making errors when someone uses it
-Corrected typo in the woofer cannon menu